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Session Name:

An Introduction to Situational Game Design


Situational game design is a new design methodology that focuses on players' internal experiences rather than rules or mechanics. It's particularly useful for analyzing the moment-to-moment play of games that contain periods where the player interacts only minimally with the game's systems. This session provides a brief introduction to the fundamentals of situational design, with an eye toward instructors who might want to use it in a classroom setting.

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  • GDC 2019
  • Brian Upton
  • Game On The Rails
  • free content
  • Educators Summit
  • Game Career / Education