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|Session Name:||Visual Effects Bootcamp: Player Interactions Visualized|
|Company Name(s):||Rare, Ltd.|
|Track / Format:||Visual Arts|
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|Overview:||Whether it influences the gameplay or not, visualizing player interaction plays a major part in grounding the experience of being in the game world. In this talk Technical Artist, Joakim Mellergard, will dive into ways of visually rewarding the player, using the environments and effects as tools. To limit the cost of adding these details, he'll also be take a look at how these effects can be integrated into assets for easy maintenance, automatic population and consistency.|