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|Session Name:||Beyond the Remake of 'Shadow of the Colossus': A Technical Perspective|
|Company Name(s):||Bluepoint Games|
|Track / Format:||Programming|
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|Overview:||Bluepoint Games is a studio known for excellent results in the realm of remastering, refurbishing and remaking classic games. From the original 'God of War Collection' to the latest release of 'Shadow of the Colossus', the studio has consistently pushed the technical bounds of each title. Whether it is bringing 'Uncharted: Drake's Fortune' in line with the expectations of 'Uncharted 3: Drake's Deception' for 'Uncharted The Nathan Drake Collection', bringing 'Flower' to the PS4 or down porting 'Titanfall' to the Xbox 360, there are key processes and pieces of technology that have proved instrumental to Bluepoint's success.During this presentation, the curtain will be pulled back and the remake process will be examined. This is not a postmortem but rather insight into key technology, how it has evolved and how it affects Bluepoint's workflow.|