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The Number One Educational Resource for the Game Industry

Session Name: Visual Effects Bootcamp: Sorting Through the Rubble: A Review of Destruction Techniques
Speaker(s): Fred Hooper
Company Name(s): NVIDIA
Track / Format: Visual Arts

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Overview: This session looks at destruction from the ground up. Effects artists are tasked with creating destruction large and small: from staged event destruction to true real time destruction for their real time project. This talk sifts through various types of destruction, dynamics, states, visual effects, visual effects parameters, and best practices when working with other artists to create the best destruction.

GDC 2019

Fred Hooper

NVIDIA

free content

Visual Arts

Visual Arts