You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
    
Session Name: Classic Game Postmortem: 'Panzer Dragoon', 'Panzer Dragoon Zwei', and 'Panzer Dragoon Saga'
Speaker(s): Kentaro Yoshida, Yukio Futatsugi
Company Name(s): Grounding, Inc., Grounding, Inc.
Track / Format: Design
Overview: In this session, Yukio Futatsugi and Kentaro Yoshida will speak about the concepts for the art and design of the 'Panzer Dragoon' series on the Sega Saturn. This session will include not only talk of the original 'Panzer Dragoon', but also of 'Panzer Dragoon Zwei' and 'Panzer Dragoon Saga', which have rarely been discussed before. More specifically, they will disclose what they had intended with the idea of making an unusual shooting game that combines dragons and homing lasers, the thought process that went into planning the world's unique atmosphere, and how they decided on the art style for the dragons. They will also talk about the concepts for the art and game design for Zwei, as well as what they had hoped to achieve with with Saga and what had to be done to make it a reality. While they are unfortunately unable to join the session, the materials that will be presented were made with the help of Tomohiro Kondo and Masanobu Kusunoki, who were pivotal members of the development team at Team Andromeda.

GDC 2019

Kentaro Yoshida

Grounding, Inc.

Yukio Futatsugi

Grounding, Inc.

free content

Design

Design