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|Session Name:||'Void Bastards' Art Style Origin Story|
|Company Name(s):||Blue Manchu|
|Track / Format:||Visual Arts|
|Overview:||Void Bastards is a vibrant, anarchic looking strategy-FPS shooter hybrid. nIntrinsic to the game's presentation is a look and feel firmly rooted in comics and traditional animation. In this session, art director and illustrator Ben Lee will break down the various influences and events that shaped the art style throughout the game's production. nnAttendees will learn about how his approach to art direction changed between intital discussions and final release. Additional topics will be how the art style tied into the development of the game world and impacted the design, the relationship between a tight art style and an acheivable production schedule and working with a small, globally distributed team.|