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Session Name:

Art Direct for 100 MPH: Balancing Visuals with Performance for 'Forza Motorsport'


As a franchise we've always striven for industry leading visuals, but as a 6O FPS title this means we have to make very targeted investments in our priorities, specifically focused on the experience of driving at 100 MPH. This often means that specific individual assets might not hold up when stationary, but that the overall experience while driving is at the highest level. This talk will cover the extensive pre-production process we go through to establish what are the highest priority investments for us to make on a title and the painstaking process of isolating content budgets for each area.

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  • GDC 2020
  • Matt Collins
  • Microsoft-Turn 10
  • free content
  • Visual Arts
  • Visual Arts