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The Number One Educational Resource for the Game Industry

Session Name: AI Architecture Mashups: Insights into Intertwined Architectures
Speaker(s): Kevin Dill, Steve Rabin, Brian Schwab
Company Name(s): Lockheed Martin, Nintendo of America, Blizzard Entertainment
Track / Format: AI Summit
Overview: AI programmers rarely use a pure architecture such as a State Machine, Planner, or Behavior Tree in isolation. Rather, several symbiotic architectures are mashed together, resulting in an overall architecture that is unique and powerful in its own way. This lecture is designed as a series of three mini-lectures where you will hear about several mashed up AI architectures along with intriguing lessons and insights.

GDC 2010

Kevin Dill

Lockheed Martin

Steve Rabin

Nintendo of America

Brian Schwab

Blizzard Entertainment

free content

AI Summit

AI