Session Name: | One Year in the App Store: A Case Study of Backflip Studios |
Speaker(s): | Julian Farrior |
Company Name(s): | Backflip Studios |
Track / Format: | iPhone Games Summit |
Overview: | Popular independent developer Backflip Studios has had some early success in the app store with 4 top 5 applications in the overall rankings (RAGDOLL BLASTER, PAPER TOSS, PAPER TOSS: WORLD TOUR, RAGDOLL BLASTER LITE), 13,000,000 downloads and over $2,000,000 in sales. Join, Julian Farrior, Backflip's CEO for a discussion and quantitative analysis of their first year in operation. Focus will be on marketing wins/flops, distribution opportunities, sales catalysts and key takeaways. Special attention will be given to analyzing real numbers associated with Backflip's three key sources of revenue: a) straight app sales, b) in-app purchases and c) mobile advertising in free games. |