You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


Session Name:

Why Operating a Top 10 Facebook Social Game Across Multiple Markets Is Difficult!


Thinking about operating a social game to other languages other than English?  PopCap found out that operating a top 10, high-quality, social game in several markets is difficult and complex. Listen and ask questions of Bart Barden the Director of Social and Online Business for PopCap Games as he walks through key decisions and experiences specific to operating Bejeweled Blitz in several markets.  Topics covered will include development, regionalization/localization, analytics, marketing (both paid and earned), legal considerations, opportunity identification and monetization.

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

  • GDC Europe 2011
  • Bart Barden
  • PopCap Games
  • free content
  • Social Games Summit
  • Other