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The Number One Educational Resource for the Game Industry

Session Name:

Is That a Gun in Your Pocket or Are You Just Happy to See Me? Evolving the Emotional Content of Games

Overview:

Games have come under fire in the press lately. What impact are they having on the end user? In a medium where players want freedom, is there any way to control a game's emotional impact? Do we have an obligation to try? In this talk, we take a look at practical, but controversial, ways that writers can create meaningful experiences for the player - and push the gaming medium forward.

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  • GDC 2013
  • Chuck Beaver
  • Electronic Arts
  • Susan O'Connor
  • Susan O'Connor Writing Studio
  • free content
  • Game Narrative Summit
  • Game Narrative