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Session Name:

ZombiU: Creating an Undead Cult


Another zombie game? Really? Award-winning ZombiU writers Gabrielle Shrager (story design director, Ubisoft Montpellier) and Antony Johnston (New York Times best-selling graphic novelist and games writer) retrace the steps that led from 'just another zombie shooter' to a game rich with mythology, backstory, and narrative. They will explain how narrative ideas and concepts influenced gameplay, visual design, and even marketing in ways that helped ZombiU become one of the most anticipated launch titles for the Wii U. As a double act, fluent in one-and-a-half languages, Gabrielle and Antony guarantee to entertain!* *(Guarantee only valid in the event of a zombie holocaust. No refunds.)

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  • GDC 2013
  • Antony Johnston
  • Independent
  • Gabrielle Shrager
  • Ubisoft Montpellier
  • free content
  • Game Narrative Summit
  • Game Narrative