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Session Name:

Narrative in Games - Role, Forms, Problems, and Potential

Overview:

This talk will cover one developer's view of the unique role of narrative in interactive entertainment. We'll discuss key similarities, and perhaps more importantly, key differences between narrative approaches appropriate to games and approaches taken by creators in other, seemingly similar media. What can game developers learn from other media and what should we steer clear of? The talk will conclude with a set of specific problems standing between games and more compelling interactive stories.

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  • GDC 2013
  • Warren Spector
  • Independent
  • free content
  • Game Narrative Summit
  • Game Narrative