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|Session Name:||Warface: Creating AAA Graphics for Low-End PCs|
|Company Name(s):||Crytek GmbH|
|Track / Format:||Visual Arts|
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|Overview:||The main topic will cover the most useful content creation solutions for technical issues that arise during the production of high-quality titles for low-end hardware. This includes tricks and techniques used to make game assets fit within tight, low-spec allowances, as well as how to ensure the smallest downloadable game size. Topics will include character, weapon, and environment assets creation processes that were used during the Warface free-to-play, MMO-FPS production.|