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Session Name:

Minimalist Game Design for Mobile Devices

Overview:

The atmospheric science fiction thriller The Silent Age is one of the first point-and-click adventure games to be tailor-made exclusively for mobile devices. Every aspect of the game, ranging from interaction design to sound, was carefully handcrafted with tablets in mind. This talk will offer insight into various design challenges faced by the team and how they were solved. With a strong focus on interaction design, the talk will tell the story of a unique approach to game design, in which the keywords are minimalist design and strict dogmatic rules.

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  • GDC Next 2013
  • Thomas Ryder
  • House on Fire
  • free content
  • Smartphone & Tablet Games
  • Smartphone / Tablet Games