Session Name: | Where's My Flow? Holistic Content Design |
Speaker(s): | Tom Smith |
Company Name(s): | Disney Mobile |
Track / Format: | Smartphone & Tablet Games |
Overview: | Creating great content is not enough - content also needs to be organized creatively to create a coherent and fun game. Great levels in the wrong order do not make a great game. This talk uses examples from Where's My Water, Where's My Perry and other games to discuss ways that content order and presentation guide learning, challenges and variety. Careful placement of the right content can elevate a game and make the whole greater than the sum of its parts. |