You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name:

Witchcraft: The Alchemy of a Crafting-Based Economy


The Witcher series of open-world role playing games have beautifully captured the spirit of Andrzej Sapkowski's fantasy novels and immerse you in the journey of Geralt, the witcher of Rivia. In The Witcher 3: Wild Hunt we were asked to take the game from its traditionally story-focused experience to a more realized role-playing game complete with crafting-based economy. The primary design challenge was to balance the living world experience by utilizing existing assets and bridging the gaps between legacy systems to create something completely new.

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

  • GDC Europe 2015
  • Matthew Steinke
  • free content
  • Programming
  • Programming
  • Design
  • Design