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Session Name:

Merc Elite to Shards of War, Innovation in the Crowded MOBA Landscape


A well designed game is much more than just taking good ideas and putting them together!

This presentation details the total transformation of Merc Elite to Shards of War and the key takeaways learned during development. Starting with a post-mortem evaluation of core design decisions, we detail how they were critical in defining a renewed vision during the redevelopment process.

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  • GDC Europe 2015
  • Al Yang
  • Bigpoint GmbH
  • free content
  • Design
  • Design