You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name: Blurring the Line Between Community & Studio
Speaker(s): Johan Andersson
Company Name(s): Paradox Interactive
Track / Format: Production

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

Overview: With 20 years of experience in running a studio and developing games, Paradox Interactive's EVP of Game Development will outline the studio's process of working with the community to add real business value. He will also discuss how to keep those same principles while growing the community from a very small core to hundreds of thousands of people.

GDC 2016

Johan Andersson

Paradox Interactive

free content