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Session Name:

Shipping Kills Studios: A Study of Indie Team Dynamics

Overview:

Can your team survive shipping your game? What to expect post-release, how to deal with it and still talk to each other, based on detailed surveys of indie teams. A data-driven exploration of team shapes and management strategies tested against actual expectations. Perhaps even some tips and tricks on setting up your team to either survive or ride massively stressful events.

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  • GDC 2016
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  • Independent Games Summit
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