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The Number One Educational Resource for the Game Industry

Session Name: 'Guild Wars' Microservices and 24/7 Uptime
Speaker(s): Stephen Clarke-Willson
Company Name(s): ArenaNet
Track / Format: Programming

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Overview: Microservices are the new hotness. The team at ArenaNet has been writing microservices (although they did not call them that until recently) since 2001 to support 'Guild Wars' and 'Guild Wars 2'. This talk is in three parts: a high level overview of ArenaNet's microservices; some notes on microservice orchestration; and tricks for restarting state-full microservices with minimal interruption.

GDC 2017

Stephen Clarke-Willson

ArenaNet

free content

Programming

Programming