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|Session Name:||Teaching Virtual Reality Game Development|
|Speaker(s):||Ira Fay, Robin Hunicke, Dennis Ramirez, Jesse Schell, Jichen Zhu|
|Company Name(s):||Hampshire College, Funomena, USC IMGD, Schell Games LLC, Drexel University|
|Track / Format:||GDC Education Summit|
|Overview:||Virtual reality game development is here to stay, and many academic programs would like to provide (or already provide) their students with an opportunity to make VR games. Each panelist, all from top institutions in the US, will present a case study of one virtual reality game development project they have assigned to students. This panel will also discuss VR-specific infrastructure at each institution, such as hardware, software, and space constraints. Panelists conclude by identifying pitfalls and best practices, specific to teaching VR game development.|