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Session Name:

Experimental Gameplay Workshop


The Experimental Gameplay Session, which debuted games like 'Katamari Damacy', 'flOw', 'Braid', 'Portal' and 'Storyteller', is back for its 16th year at GDC! In this fast-paced, game-packed session, panelists will showcase a selection of surprising and intriguing prototypes made by innovation-minded game developers from all over the world. By demonstrating games that defy conventions and traditions in search of new genres and ideas, this session aims to ignite the imagination of all game makers. Come see what's happening in the world of Experimental Gameplay, and be inspired!

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  • GDC 2018
  • Chaim Gingold
  • Independent
  • Brad Fotsch
  • Funomena
  • Balthazar Auger
  • NGD Studios
  • David Marull
  • Ludopia
  • Saul Gonzalez D.
  • Ludopia
  • Petri Purho
  • Kloonigames and Nolla Games
  • Nico Disseldorp
  • House House
  • Stuart Gillespie Cook
  • House House
  • Arvi Teikari
  • Hempuli Oy
  • Justin Smith
  • Freeways
  • Nathalie Lawhead
  • alienmelon
  • Robin Hunicke
  • Funomena
  • Luke Iannini
  • Dynamicland
  • Martin Middleton
  • Funomena
  • Edgard Ortega
  • Polymath Lab
  • Bennett Williamson
  • UCSC
  • Juan Morales-Rocha
  • UCSC
  • Jacob Garbe
  • Magic Leap
  • Sebastian Alejandro Gioseffi
  • Independent
  • Sebastian Blanco
  • UAI/PapaCorps
  • Daniel Benmergui
  • Fidel Dungeon Rescue
  • free content
  • Design
  • Design