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The Number One Educational Resource for the Game Industry

Session Name: Math for Game Programmers: The Power of Procedural Recipes
Speaker(s): Squirrel Eiserloh
Company Name(s): The Guildhall at SMU
Track / Format: Programming

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Overview: The afternoon of this PCG math tutorial kicks off with a simple but powerful trick useful in most procedural generation situations. By pre-generating massive amounts of content offline, vetting and evaluating its outcome, then storing only its flyweight PCG "recipes" (generation inputs and post-generation metadata), this session will show you how to kill slay several common PCG demons in one blow: repetition, obscenity, ordering, contextualization, and validation.

GDC 2018

Squirrel Eiserloh

The Guildhall at SMU

free content

Programming

Programming