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Session Name:

Keyframes and Cardboard Props: The Cinematic Process Behind 'God of War'

Overview:

How do you get from cardboard props and foam rubber swords to a fully fleshed out and immersive cutscene? 'God of War' Lead Narrative Animator Erica Pinto will discuss the Sony Santa Monica Studio cinematic pipeline from start to finish. She will detail the specific and somewhat unconventional techniques used by the team, including the steps taken to develop the documentary style no-cut camera, the usefulness of live-action pre-visualization, and the importance of communication in a multi-discipline effort to pull together God of War's superb cinematic sequences.

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  • GDC 2019
  • Erica Pinto
  • Sony Santa Monica Studio
  • free content
  • Visual Arts
  • Visual Arts