You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Creating Hard Surface Materials in Substance Designer (Presented by Substance)
Speaker(s): Jonathan Benainous
Company Name(s): WB Games Montreal
Track / Format: Visual Arts

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: During this talk, Jonathan will present two personal projects. Giving a detailed breakdown of these hard surface materials, he will assist the audience in studying the key steps involved in creating an intricate Baroque Ceiling & a Damaged Painted Wall in Substance Designer.

GDC 2019

Jonathan Benainous

WB Games Montreal

free content

Visual Arts

Visual Arts