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Session Name:

Costume in Games: Integrating a Costume Designer into the Character Pipeline

Overview:

This session demonstrates the design process of creating costumes for the characters in Remedy Entertainment's 'Control'. The case presents ways to integrate a professional costume designer into the character art pipeline in games that aim for a realistic art style.

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  • GDC 2019
  • Heli Salomaa
  • Independent
  • free content
  • Visual Arts
  • Visual Arts