|Google Developer Summit: How to Win at Monetizing Games as a Service (Presented by Google)
|R.E. Wolfe, Mike Nadal
|Track / Format:
|Business & Marketing
Did you know free users get access to 30% of content from the last 2 years?
|Monetizing your game as a service can be almost as challenging as making the game itself. In this talk, we'll walk you through everything you need to do to tackle this problem. From data engineering to AI/ML, if you're just getting started or are a seasoned professional, we'll have details on setting up your data pipelines, data warehouses, and making the most of best-in-class machine learning models.