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Session Name:

Matte Painting in Games

Overview:

Remedy Entertainment Senior Concept Artist Patrik Rosander helps make matte painting for games accessible and broaden use. It is a simple and powerful technique that is underutilized in game development, mainly because it is inaccessible. Attendees will take away a thorough understanding of the possibilities afforded through the use of matte painting. The use cases presented cover a variety of scenarios and provide enough information to start using matte paintings in ongoing or future projects to achieve a greater visual fidelity and impact.

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  • Game Developers Conference 2023
  • Patrik Rosander
  • Remedy Entertainment
  • free content
  • Visual Arts
  • Visual Arts