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The Number One Educational Resource for the Game Industry

Session Name: Designing Criminal Case for Virality and Retention
Speaker(s): Bastien Cazenave, Corentin Raux
Company Name(s): Pretty Simple Games, Pretty Simple Games
Track / Format: Free to Play Design & Business Summit

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Overview: Criminal Case, by Pretty Simple, is a social and casual game of investigation that has been a runaway hit on Facebook, with 5M DAUs as of April, 97% of which were acquired organically. Designing the virality and retention of Criminal Case was an exercise in going against some commonly-held beliefs in casual Facebook games. Finding our own way of achieving good retention and virality meant creating an inherently social gameplay from the get-go, going for seemingly old-fashioned values such as earning player's word-of-mouth, and much more.

GDC Europe 2013

Bastien Cazenave

Pretty Simple Games

Corentin Raux

Pretty Simple Games

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Free to Play Design & Business Summit

Business & Marketing