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|Session Name:||Game Design Battles: Pink vs. Blue|
|Speaker(s):||Peter Hofstede, Kim Verbon|
|Company Name(s):||Spil Games, Spil Games|
|Track / Format:||Game Design|
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Cute animals, fashion or celebrities, are these really the makers when designing games for girls? And, for the boys, just add cool cars, epic explosions or biting bullets? Spil Gamesï¿½ head of game design, Kim Verbon, and creative director, Peter Hofstede share their experiences in designing games for the youth market. Looking back at the creation of 350+ casual games in four years, they will share the highs and lows in game design. The tips offered might have a pink or blue payoff, but those examples will give colorful new insights on how to successfully design games for teens and tweens.