You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: An Old Horse Learning New Tricks - From AAA Retail to AAA Online
Speaker(s): Cevat Yerli
Company Name(s): Crytek
Track / Format: Game Design

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview:

In his keynote, Cevat Yerli will identify the challenges that a classic AAA retail developer like Crytek faces when embarking on the development of a highly innovative AAA online FPS such as the recently announced title �Warface�. With regards to the product there are significant differences in gamer expectations, tolerance of frustration or inconvenience, usability, service features or even fun. For the process of development there are great synergies between those 2 worlds but also insurmountable differences that require learning anew. The talk will outline how the two models, AAA retail and AAA online, can be mutually beneficial and how a developer can get the best out of both worlds.

GDC Europe 2011

Cevat Yerli

Crytek

free content

Game Design

Design