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The Number One Educational Resource for the Game Industry

Session Name: Truth in Game Design
Speaker(s): Jonathan Blow
Company Name(s): Number None, Inc.
Track / Format: Game Design

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Overview:

We illustrate that games, being algorithmic systems implemented on computers, are biased toward revealing truth, so long as we do not quash the truth in order to force our own high-level wishes into the design.  We can use games as instruments, like telescopes or electron microscopes, to observe aspects of the universe that we would not normally have access to.

GDC Europe 2011

Jonathan Blow

Number None, Inc.

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Game Design

Design