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Session Name:

Truth in Game Design

Overview:

We illustrate that games, being algorithmic systems implemented on computers, are biased toward revealing truth, so long as we do not quash the truth in order to force our own high-level wishes into the design.  We can use games as instruments, like telescopes or electron microscopes, to observe aspects of the universe that we would not normally have access to.

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  • GDC Europe 2011
  • Jonathan Blow
  • Number None, Inc.
  • free content
  • Game Design
  • Design