You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name:

Game Content Rating Systems Must Change


After going through a historical review on how content rating systems were established in film and then games and how they evolved through time, I will compare the criteria of the main systems in place worldwide (ESRB, PEGI, CESA...) between each other, but also with those of the film and TV industries. Through concrete examples, I will demonstrate that games are rated much stricter than other forms of cultural expression, and explain how these restrictions are hurting our businesses and why game developers must now take a leading role in changing these to protect their creations.

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

  • GDC Europe 2011
  • Guillaume de Fondaumiere
  • Quantic Dream
  • free content
  • Game Design
  • Design