You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

It's Not in the Writer's Manual: A Q&A Session for New Writers

Overview:

Is it better to work in-house or be a freelancer? Do film and comic script writers have the advantage of getting game writing gigs over novelists? How do companies treat newer writers and narrative designers? Especially for individuals with a little experience and those who are looking to break in, this session encourages participants to ask veteran writers and designers urgent questions that don't have definitive answers in manuals or on the web. From finding the right gig to leading writers and improving team dynamics, no question about the business of game writing is off limits.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC Online 2011
  • Jeremy Bernstein
  • Freelance
  • Mary De Marle
  • Eidos Montreal
  • Toiya Finley
  • Schnoodle Media
  • Marc Laidlaw
  • Valve
  • Haris Orkin
  • Freelance
  • James Portnow
  • Rainmaker Games
  • free content
  • Game Narrative Summit
  • Game Narrative