|Session Name:||The Ten Commandments of Good Video-game Storytelling|
|Speaker(s):||Rob Auten, Tom Bissell|
|Company Name(s):||., Freelance|
|Track / Format:||Game Narrative Summit|
Writers Tom Bissell and Rob Auten provide a list of ten guiding-light principals for video-game narrative design, modeled on the Ten Commandments and will discuss the application of some of these principles in their work.