You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Is That a Gun in Your Pocket or Are You Just Happy to See Me? Evolving the Emotional Content of Games

Overview:

Games have come under fire in the press lately. What impact are they having on the end user? In a medium where players want freedom, is there any way to control a game's emotional impact? Do we have an obligation to try? In this talk, we take a look at practical, but controversial, ways that writers can create meaningful experiences for the player - and push the gaming medium forward.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2013
  • Chuck Beaver
  • Electronic Arts
  • Susan O'Connor
  • Susan O'Connor Writing Studio
  • free content
  • Game Narrative Summit
  • Game Narrative