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The Number One Educational Resource for the Game Industry

Session Name: Creating Console Quality Audio on Mobile: 'Club Penguin Island'
Speaker(s): Toby Hulse, David Fairfield
Company Name(s): The Walt Disney Company, The Walt Disney Company
Track / Format: Audio

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Overview: From large open world environments, social chat, and player customization, to diverse, single player quests, 'Club Penguin Island' is a diverse live operation mobile game. The audio is equally diverse with lush ambience, detailed SFX coverage, jammable music stages, robot DJ music, dynamic scored music for quests and invigorating voice-over. How did Disney pack all of this into a mobile game while maintaining a lean memory footprint and a high-quality bar? The audio team will discuss design, workflows, and implementation using Unity and Fabric.

GDC 2018

Toby Hulse

The Walt Disney Company

David Fairfield

The Walt Disney Company

free content

Audio

Audio