You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name: Audio Bootcamp XVII: Zen and the Art of Game Audio Maintenance
Speaker(s): Anton Woldhek
Company Name(s): Guerrilla Games
Track / Format: Audio

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

Overview: In this session, Anton Woldhek will take time to step back and reflect on his 12.5 years spent in game audio; and encourages you to do the same. He will look into the game development experience: How does the state of a project, team and yourself influence this experience? How can you take advantage of the opportunities you have at each of these states? After giving some context to allow for reflection, Anton will present some really practical tips from his years of experience in game development. Although colored by his personal experience as an in-house sound designer, the ideas and processes can be applied to many departments, employment styles or experience levels.

GDC 2018

Anton Woldhek

Guerrilla Games

free content