Game Developers Conference 2023
'God of War Ragnarok's' Visual Scripting Solution
by Sam Sternklar
(Santa Monica Studio)
Programming
Game Developers Conference 2023
AI Summit: AI for Testing at EA: From 'Star Wars' to 'Apex' and Beyond
by Jonas Gillberg
(Electronic Arts)
AI Summit
Game Developers Conference 2023
AI Summit: Beyond WaveFunctionCollapse: Constraint-Based Tile Map Genera...
by Seth Cooper
(Northeastern University)
AI Summit
Game Developers Conference 2023
AI Summit: Bots at Work: Lessons on Deploying ML Bots in Your Game
by Ricardo Sisnett
(modl.ai)
AI Summit
Game Developers Conference 2023
AI Summit: Crafting Epic Boss Fights in 'Psychonauts 2'
by Rebecca Vessal
(Double Fine Productions)
AI Summit
Game Developers Conference 2023
AI Summit: Developing Adventure Game with Free Text Input using NLP
by Yusuke Mori
(SQUARE ENIX CO., LTD)
AI Summit
Game Developers Conference 2023
AI Summit: Let Your Agents Plan Together: Multi-Agent Cooperation With GOAP
by Gautier Boeda
(SQUARE ENIX CO., LTD.)
AI Summit
Game Developers Conference 2023
AI Summit: Living in Procedural Worlds: Creature Movement and Spawning i...
by Arta Seify
(Inflexion Games Inc.)
AI Summit
Game Developers Conference 2023
AI Summit: Logic Programming in Commercial Games: Experiences and Lesson...
by Robert Zubek
(SomaSim LLC)
AI Summit
Game Developers Conference 2023
AI Summit: The Dimensional Curse of AAA Game Balancing: Data-Efficient a...
by Edgar Handy
(SQUARE ENIX CO., LTD.)
AI Summit
Game Developers Conference 2023
Animation Summit: Motion Matching at EA: Five Years Later
by JC Delannoy
(Electronic Arts)
Animation Summit
Game Developers Conference 2023
BroadLeaf: Real-Time Cinematic Rendering of Large-Scale Forests
by Yixin Hu
(Tencent America)
Programming
Game Developers Conference 2023
Building Night City: The Technology of 'Cyberpunk 2077'
by Charles Tremblay
(CD Projekt RED)
Programming
Game Developers Conference 2023
Case Study: Creating Realistic Facial Motion for 'The Quarry'
by Aruna Inversin
(Digital Domain)
Programming
Game Developers Conference 2023
Constrain Your Content: Generating Better Content with Constraint Progra...
by Marc Taylor
(Big Duck Games)
Programming
Game Developers Conference 2023
Cross-Platform Mobile and PC Rendering in 'Earth: Revival'
by Chao Wang
(Nuverse, JNG Studio)
Programming
Game Developers Conference 2023
Efficient Software Occlusion Culling on Mobile Platform in 'Life After'
by Wenhui Tao
(Netease Games)
Programming
Game Developers Conference 2023
Engine Optimization Powered by Big Data
by Vladimir Katchadourian
(Ubisoft)
Programming
Game Developers Conference 2023
Extending In-Game Textures Using CDNs for 'Call of Duty: Modern Warfare 2'
by Chris Fowler
(Sledgehammer Games)
Programming
Game Developers Conference 2023
Grappling with Performance: Rendering Optimization Strategies in 'Rumble...
by Jon Moore
(Iron Galaxy Studios)
Programming
Game Developers Conference 2023
LIGHTSPEED STUDIOS Developer Summit: Exploring the Technical Arts in the...
by Joshua Yu
(LIGHTSPEED STUDIOS)
Programming
Game Developers Conference 2023
LIGHTSPEED STUDIOS Developer Summit: HSGI: Cross-Platform Hierarchical S...
by Jiaxuan Zhang
(LIGHTSPEED STUDIOS)
Programming
Game Developers Conference 2023
LIGHTSPEED STUDIOS Developer Summit: Investigating the Utilization of Gv...
by Chao Weng
(LIGHTSPEED STUDIOS)
Programming
Game Developers Conference 2023
LIGHTSPEED STUDIOS Developer Summit: Multi-agent AI Production of FPS Ga...
by Gerry SUN
(LIGHTSPEED STUDIOS)
Programming
Game Developers Conference 2023
LIGHTSPEED STUDIOS Developer Summit: PUBG MOBILE: Performance Optimizati...
by FAN ZHANG
(LIGHTSPEED STUDIOS)
Programming
Game Developers Conference 2023
LIGHTSPEED STUDIOS Developer Summit: The Use of AI-Powered Technology in...
by Xin Wang
(LIGHTSPEED STUDIOS)
Programming
Game Developers Conference 2023
Machine Learning Summit: 'Wobbledoll': ML-Powered Self-Balancing Synthes...
by Nan Ma
(LIGHTSPEED STUDIOS)
Machine Learning Summit
Game Developers Conference 2023
Machine Learning Summit: Advanced Heightmap Compression Using Deep Learn...
by Clemens Rgner
(Tencent Games)
Machine Learning Summit
Game Developers Conference 2023
Machine Learning Summit: Differentiable Rendering for Scalable Asset Pip...
by Fei Ling
(Tencent Technology Inc.)
Tools Summit
Game Developers Conference 2023
Machine Learning Summit: GPT-3 Powered Text to Lifelike Speech and Anima...
by Dao Si
(NUVERSE)
Machine Learning Summit
Game Developers Conference 2023
Machine Learning Summit: Real-Time Neural Texture Upsampling in 'God of ...
by Xuanyi Zhou
(Santa Monica Studio)
Machine Learning Summit
Game Developers Conference 2023
Machine Learning Summit: Simulating Teamfight Tactics Using Deep Learnin...
by Ran Cao
(Riot Games)
Machine Learning Summit
Game Developers Conference 2023
Math in Game Development Summit: Mobile Math: From ATan2 to Gyro Calibra...
by Patrick Martin
(Google)
Math In Game Development Summit
Game Developers Conference 2023
Modernizing Rendering at Supercell
by Timo Heinpurola
(Supercell)
Programming
Game Developers Conference 2023
Online Game Technology Summit: Creating Scalable, Engaging User Generate...
by Ispanji Pratama
(AccelByte)
Online Game Technology Summit
Game Developers Conference 2023
Online Game Technology Summit: Predicted Physics-Based Multiplayer in 'S...
by Jan Hlousek
(Keen Software House)
Online Game Technology Summit
Game Developers Conference 2023
Open Source Game Development Summit: Evolution of Open Source 3D Physics...
by Erwin Coumans
(NVIDIA)
Open Source Game Development Summit
Game Developers Conference 2023
Open Source Game Development Summit: Evolve a Legacy Game Engine With Op...
by Kai Zhang
(Netease)
Open Source Game Development Summit
Game Developers Conference 2023
Open Source Game Development Summit: Render Graph, a Data-Oriented Approach
by Zhenglong ZHOU
(Cocos Technologies)
Open Source Game Development Summit
Game Developers Conference 2023
Open Source Game Development Summit: Simple DirectMedia Layer: Past, Pre...
by Sam Lantinga
(Valve Corporation)
Open Source Game Development Summit
Game Developers Conference 2023
Open Source Game Development Summit: The Hidden Challenges of Growth Und...
by Nathan Lovato
(GDQuest)
Open Source Game Development Summit
Game Developers Conference 2023
Picking a Good Spot: Naughty Dog's Post System
by Ming-Lun "Allen" Chou
(Naughty Dog)
Programming
Game Developers Conference 2023
Populating the World With an Acoustic Graph in 'Cyberpunk 2077'
by Marek Bielawski
(CD PROJEKT RED)
Programming
Game Developers Conference 2023
Practical High-Performance Rendering On Mobile Platforms
by Xiaoxin Guo
(Tencent Holdings Ltd)
Programming
Game Developers Conference 2023
Preparing AI Systems for 'God of War Ragnarok'
by Goksu Ugur
(Santa Monica Studio)
Programming
Game Developers Conference 2023
Rendering 'God of War Ragnarok'
by Stephen McAuley
(Santa Monica Studio)
Programming
Game Developers Conference 2023
Scaling Tools for Millions of Assets for 'Horizon Forbidden West'
by David Marcelis
(Guerrilla)
Programming
Game Developers Conference 2023
Space-Efficient Content Packaging for 'Horizon Forbidden West'
by Jan-Jaap Fahner
(Guerrilla B.V.)
Programming
Game Developers Conference 2023
Tencent Games Developer Summit: Building A Digital Great Wall with A New...
by Yingpeng ZHANG
(Tencent Games)
Programming
Game Developers Conference 2023
Tencent Games Developer Summit: Cloudflow Pipeline: A Catalyst for the I...
by Rui "Ryan" Su
(Tencent Games)
Programming
Game Developers Conference 2023
Thousands of Soldiers Battle on One Mobile Screen: Applications of Unity...
by Jian Xiao
(Tencent)
Programming
Game Developers Conference 2023
Tools Summit: Cosmonious High Case Study of Seret: Building a Custom VO ...
by Daniel Perry
(Owlchemy Labs)
Tools Summit
Game Developers Conference 2023
Tools Summit: Managing Source Content for 'Overwatch 2'
by Rowan Hamilton
(Blizzard Entertainment)
Tools Summit
Game Developers Conference 2023
Tools Summit: TestMonkey: Automated Testing at Santa Monica Studio
by Ben Hines
(Santa Monica Studio)
Tools Summit
Game Developers Conference 2023
UI Engineering Patterns from 'Marvel's Midnight Suns'
by Joel Gonzales
(Turtle Rock Studios)
Programming
Game Developers Conference 2023
Using Vertices Over Pixels: Achieving Cartoon Graphics on Standalone VR
by Stefan Hell
(Salmi Games)
Programming