 
                
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                  
                                    
       
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                An Inside Look at Creating Audio Content for Mobile Games
                
                                    
                        by Ben Long
                                                    (Noise Buffet)
                                            
                                
                Mobile Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                An Inside Look at Creating Audio Content for Mobile Games
                
                                    
                        by Ben Long
                                                    (Noise Buffet)
                                            
                                
                Mobile Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                An Inside Look at Creating Audio Content for Mobile Games
                
                                    
                        by Ben Long
                                                    (Noise Buffet)
                                            
                                
                Mobile Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                An Inside Look at Creating Audio Content for Mobile Games
                
                                    
                        by Ben Long
                                                    (Noise Buffet)
                                            
                                
                Mobile Games
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Angry Birds - An Entertainment Franchise in the Making
                
                                    
                        by Peter Vesterbacka
                                                    (Rovio)
                                            
                                
                Mobile Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Angry Birds - An Entertainment Franchise in the Making
                
                                    
                        by Peter Vesterbacka
                                                    (Rovio)
                                            
                                
                Mobile Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Angry Birds - An Entertainment Franchise in the Making
                
                                    
                        by Peter Vesterbacka
                                                    (Rovio)
                                            
                                
                Mobile Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Angry Birds - An Entertainment Franchise in the Making
                
                                    
                        by Peter Vesterbacka
                                                    (Rovio)
                                            
                                
                Mobile Games
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Approaching Multiple Application Stores as an Eastern Company
                
                                    
                        by Kyu C. Lee
                                                    (GAMEVIL USA, Inc.)
                                            
                                
                Mobile Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Approaching Multiple Application Stores as an Eastern Company
                
                                    
                        by Kyu C. Lee
                                                    (GAMEVIL USA, Inc.)
                                            
                                
                Mobile Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Approaching Multiple Application Stores as an Eastern Company
                
                                    
                        by Kyu C. Lee
                                                    (GAMEVIL USA, Inc.)
                                            
                                
                Mobile Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Approaching Multiple Application Stores as an Eastern Company
                
                                    
                        by Kyu C. Lee
                                                    (GAMEVIL USA, Inc.)
                                            
                                
                Mobile Games
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Be the New Renaissance Artist: Davinci = Art+ Design+Engineering
                
                                    
                        by Cyrus Lum
                                                     
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Be the New Renaissance Artist: Davinci = Art+ Design+Engineering
                
                                    
                        by Cyrus Lum
                                                     
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Be the New Renaissance Artist: Davinci = Art+ Design+Engineering
                
                                    
                        by Cyrus Lum
                                                     
                                            
                                
                Global Game Development/Outsourcing
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Be the New Renaissance Artist: Davinci = Art+ Design+Engineering
                
                                    
                        by Cyrus Lum
                                                     
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Bringing Disney's MARVEL SUPER HERO SQUAD to Online Gamers
                
                                    
                        by Jason Robar
                                                    (Gazillions The Amazing Society)
                                            
                                
                Online Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Bringing Disney's MARVEL SUPER HERO SQUAD to Online Gamers
                
                                    
                        by Jason Robar
                                                    (Gazillions The Amazing Society)
                                            
                                
                Online Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Bringing Disney's MARVEL SUPER HERO SQUAD to Online Gamers
                
                                    
                        by Jason Robar
                                                    (Gazillions The Amazing Society)
                                            
                                
                Online Games
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Bringing Disney's MARVEL SUPER HERO SQUAD to Online Gamers
                
                                    
                        by Jason Robar
                                                    (Gazillions The Amazing Society)
                                            
                                
                Online Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Browser vs. Client-based FreeToPlay MMOs
                
                                    
                        by Frank Cartwright
                                                    (GamersFirst)
                                            
                                
                Online Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Browser vs. Client-based FreeToPlay MMOs
                
                                    
                        by Frank Cartwright
                                                    (GamersFirst)
                                            
                                
                Online Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Browser vs. Client-based FreeToPlay MMOs
                
                                    
                        by Frank Cartwright
                                                    (GamersFirst)
                                            
                                
                Online Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Browser vs. Client-based FreeToPlay MMOs
                
                                    
                        by Frank Cartwright
                                                    (GamersFirst)
                                            
                                
                Online Games
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Building Sustainable Social Game Experiences
                
                                    
                        by Andy Tian
                                                    (Zynga)
                                            
                                
                Social Network Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Building Sustainable Social Game Experiences
                
                                    
                        by Andy Tian
                                                    (Zynga)
                                            
                                
                Social Network Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Building Sustainable Social Game Experiences
                
                                    
                        by Andy Tian
                                                    (Zynga)
                                            
                                
                Social Network Games
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Building Sustainable Social Game Experiences
                
                                    
                        by Andy Tian
                                                    (Zynga)
                                            
                                
                Social Network Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Create Your Next Gen Games Using 3ds Max & Middleware
                
                                    
                        by Yong Guo
                                                    (Autodesk)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Create Your Next Gen Games Using 3ds Max & Middleware
                
                                    
                        by Yong Guo
                                                    (Autodesk)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Create Your Next Gen Games Using 3ds Max & Middleware
                
                                    
                        by Yong Guo
                                                    (Autodesk)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Create Your Next Gen Games Using 3ds Max & Middleware
                
                                    
                        by Yong Guo
                                                    (Autodesk)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Create Your Next Gen Games Using 3ds Max & Middleware
                
                                    
                        by Yong Guo
                                                    (Autodesk)
                                            
                                
                Global Game Development/Outsourcing
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Create Your Next Gen Games Using 3ds Max & Middleware
                
                                    
                        by Yong Guo
                                                    (Autodesk)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Create Your Next Gen Games Using 3ds Max & Middleware
                
                                    
                        by Yong Guo
                                                    (Autodesk)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Cross-media Development of Your IP and Globalization Strategy of Your Game
                
                                    
                        by James Zhang
                                                    (Concept Art House)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Cross-media Development of Your IP and Globalization Strategy of Your Game
                
                                    
                        by James Zhang
                                                    (Concept Art House)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Cross-media Development of Your IP and Globalization Strategy of Your Game
                
                                    
                        by James Zhang
                                                    (Concept Art House)
                                            
                                
                Global Game Development/Outsourcing
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Cross-media Development of Your IP and Globalization Strategy of Your Game
                
                                    
                        by James Zhang
                                                    (Concept Art House)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Designing Successful Strategy Webgame - How We Did That with KINGORY
                
                                    
                        by Bo Chen
                                                    (Joyport Technology Ltd.)
                                            
                                
                Online Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Designing Successful Strategy Webgame - How We Did That with KINGORY
                
                                    
                        by Bo Chen
                                                    (Joyport Technology Ltd.)
                                            
                                
                Online Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Designing Successful Strategy Webgame - How We Did That with KINGORY
                
                                    
                        by Bo Chen
                                                    (Joyport Technology Ltd.)
                                            
                                
                Online Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Establish Your Up-to-date Work Process for Game Production Using Maya 20...
                
                                    
                        by Jerry Zhao
                                                    (GrandTech)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Establish Your Up-to-date Work Process for Game Production Using Maya 20...
                
                                    
                        by Jerry Zhao
                                                    (GrandTech)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Establish Your Up-to-date Work Process for Game Production Using Maya 20...
                
                                    
                        by Jerry Zhao
                                                    (GrandTech)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Establish Your Up-to-date Work Process for Game Production Using Maya 20...
                
                                    
                        by Jerry Zhao
                                                    (GrandTech)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Establish Your Up-to-date Work Process for Game Production Using Maya 20...
                
                                    
                        by Jerry Zhao
                                                    (GrandTech)
                                            
                                
                Global Game Development/Outsourcing
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Establish Your Up-to-date Work Process for Game Production Using Maya 20...
                
                                    
                        by Jerry Zhao
                                                    (GrandTech)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Establish Your Up-to-date Work Process for Game Production Using Maya 20...
                
                                    
                        by Jerry Zhao
                                                    (GrandTech)
                                            
                                
                Global Game Development/Outsourcing
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Establish Your Up-to-date Work Process for Game Production Using Maya 20...
                
                                    
                        by Jerry Zhao
                                                    (GrandTech)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Establishing a New International Development Studio
                
                                    
                        by Richard Tsao
                                                    (Ubisoft Chengdu)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Establishing a New International Development Studio
                
                                    
                        by Richard Tsao
                                                    (Ubisoft Chengdu)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Establishing a New International Development Studio
                
                                    
                        by Richard Tsao
                                                    (Ubisoft Chengdu)
                                            
                                
                Global Game Development/Outsourcing
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Establishing a New International Development Studio
                
                                    
                        by Richard Tsao
                                                    (Ubisoft Chengdu)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Experimental Design of Shadow Physics
                
                                    
                        by Steve Swink
                                                    (Enemy Airship)
                                            
                                
                Independent Games
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Experimental Design of Shadow Physics
                
                                    
                        by Steve Swink
                                                    (Enemy Airship)
                                            
                                
                Independent Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                FINAL FANTASY XI & XIV: Developing and Operating a Cross-platform, Cross...
                
                                    
                        by Hiromichi Tanaka
                                                    (SQUARE ENIX CO., LTD.)
                                            
                                
                Online Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                FINAL FANTASY XI & XIV: Developing and Operating a Cross-platform, Cross...
                
                                    
                        by Hiromichi Tanaka
                                                    (SQUARE ENIX CO., LTD.)
                                            
                                
                Online Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                FINAL FANTASY XI & XIV: Developing and Operating a Cross-platform, Cross...
                
                                    
                        by Hiromichi Tanaka
                                                    (SQUARE ENIX CO., LTD.)
                                            
                                
                Online Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                FINAL FANTASY XI & XIV: Developing and Operating a Cross-platform, Cross...
                
                                    
                        by Hiromichi Tanaka
                                                    (SQUARE ENIX CO., LTD.)
                                            
                                
                Online Games
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Following in Asia's Footsteps
                
                                    
                        by Bill Roper
                                                    (Cryptic Studios)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Following in Asia's Footsteps
                
                                    
                        by Bill Roper
                                                    (Cryptic Studios)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Following in Asia's Footsteps
                
                                    
                        by Bill Roper
                                                    (Cryptic Studios)
                                            
                                
                Global Game Development/Outsourcing
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Following in Asia's Footsteps
                
                                    
                        by Bill Roper
                                                    (Cryptic Studios)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                From Big Studio to Small Indie: Guerrilla Tactics from Hello Games
                
                                    
                        by Grant Duncan
                                                    (Hello Games)
                                            
                                
                Independent Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                From Big Studio to Small Indie: Guerrilla Tactics from Hello Games
                
                                    
                        by Grant Duncan
                                                    (Hello Games)
                                            
                                
                Independent Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                From Big Studio to Small Indie: Guerrilla Tactics from Hello Games
                
                                    
                        by Grant Duncan
                                                    (Hello Games)
                                            
                                
                Independent Games
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                From Big Studio to Small Indie: Guerrilla Tactics from Hello Games
                
                                    
                        by Grant Duncan
                                                    (Hello Games)
                                            
                                
                Independent Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                How to Succeed in Social Without Selling Your Soul
                
                                    
                        by Long Cao
                                                    (PopCap Games)
                                            
                                
                Social Network Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                How to Succeed in Social Without Selling Your Soul
                
                                    
                        by Long Cao
                                                    (PopCap Games)
                                            
                                
                Social Network Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                How to Succeed in Social Without Selling Your Soul
                
                                    
                        by Long Cao
                                                    (PopCap Games)
                                            
                                
                Social Network Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                How to Succeed in Social Without Selling Your Soul
                
                                    
                        by Long Cao
                                                    (PopCap Games)
                                            
                                
                Social Network Games
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                How to Train your Technical Artist
                
                                    
                        by Jeff Hanna
                                                    (Volition, Inc)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                How to Train your Technical Artist
                
                                    
                        by Jeff Hanna
                                                    (Volition, Inc)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                How to Train your Technical Artist
                
                                    
                        by Jeff Hanna
                                                    (Volition, Inc)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                How to Train your Technical Artist
                
                                    
                        by Jeff Hanna
                                                    (Volition, Inc)
                                            
                                
                Global Game Development/Outsourcing
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                How to Win the IGF in 15 Weeks or Less
                
                                    
                        by Andy Schatz
                                                    (Pocketwatch Games)
                                            
                                
                Independent Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                How to Win the IGF in 15 Weeks or Less
                
                                    
                        by Andy Schatz
                                                    (Pocketwatch Games)
                                            
                                
                Independent Games
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Insight via CANAAN on Browser Game's Breakthroughs and Challenges
                
                                    
                        by Aaron Hsu
                                                    (XPEC Entertainment Inc)
                                            
                                
                Online Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Insight via CANAAN on Browser Game's Breakthroughs and Challenges
                
                                    
                        by Aaron Hsu
                                                    (XPEC Entertainment Inc)
                                            
                                
                Online Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Insight via CANAAN on Browser Game's Breakthroughs and Challenges
                
                                    
                        by Aaron Hsu
                                                    (XPEC Entertainment Inc)
                                            
                                
                Online Games
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Insight via CANAAN on Browser Game's Breakthroughs and Challenges
                
                                    
                        by Aaron Hsu
                                                    (XPEC Entertainment Inc)
                                            
                                
                Online Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                International Growth for Chinese Games Companies
                
                                    
                        by Tim Merel
                                                    (Digi-Capital)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                International Growth for Chinese Games Companies
                
                                    
                        by Tim Merel
                                                    (Digi-Capital)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                International Growth for Chinese Games Companies
                
                                    
                        by Tim Merel
                                                    (Digi-Capital)
                                            
                                
                Global Game Development/Outsourcing
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                International Growth for Chinese Games Companies
                
                                    
                        by Tim Merel
                                                    (Digi-Capital)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Intuition vs. Metrics: The Big Debate
                
                                    
                        by Andrew Mo
                                                    (Playfish China)
                                            
                                
                Social Network Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Intuition vs. Metrics: The Big Debate
                
                                    
                        by Andrew Mo
                                                    (Playfish China)
                                            
                                
                Social Network Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Intuition vs. Metrics: The Big Debate
                
                                    
                        by Andrew Mo
                                                    (Playfish China)
                                            
                                
                Social Network Games
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                LEAGUE OF LEGENDS Postmortem: One Year Later
                
                                    
                        by Marc Merrill
                                                    (Riot Games, Inc.)
                                            
                                
                Online Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                LEAGUE OF LEGENDS Postmortem: One Year Later
                
                                    
                        by Marc Merrill
                                                    (Riot Games, Inc.)
                                            
                                
                Online Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                LEAGUE OF LEGENDS Postmortem: One Year Later
                
                                    
                        by Marc Merrill
                                                    (Riot Games, Inc.)
                                            
                                
                Online Games
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                LEAGUE OF LEGENDS Postmortem: One Year Later
                
                                    
                        by Marc Merrill
                                                    (Riot Games, Inc.)
                                            
                                
                Online Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Level Design in a Day: Best Practices from the Best in the Business
                
                                    
                        by Matthias Worch
                                                    (LucasArts)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Level Design in a Day: Best Practices from the Best in the Business
                
                                    
                        by Matthias Worch
                                                    (LucasArts)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Level Design in a Day: Best Practices from the Best in the Business
                
                                    
                        by Matthias Worch
                                                    (LucasArts)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Level Design in a Day: Best Practices from the Best in the Business
                
                                    
                        by Matthias Worch
                                                    (LucasArts)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Level Design in a Day: Best Practices from the Best in the Business
                
                                    
                        by Matthias Worch
                                                    (LucasArts)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Level Design in a Day: Best Practices from the Best in the Business
                
                                    
                        by Matthias Worch
                                                    (LucasArts)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Level Design in a Day: Best Practices from the Best in the Business
                
                                    
                        by Matthias Worch
                                                    (LucasArts)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Level Design in a Day: Best Practices from the Best in the Business
                
                                    
                        by Matthias Worch
                                                    (LucasArts)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Level Design in a Day: Best Practices from the Best in the Business
                
                                    
                        by Matthias Worch
                                                    (LucasArts)
                                            
                                
                Global Game Development/Outsourcing
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Level Design in a Day: Best Practices from the Best in the Business
                
                                    
                        by Matthias Worch
                                                    (LucasArts)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Level Design in a Day: Best Practices from the Best in the Business
                
                                    
                        by Matthias Worch
                                                    (LucasArts)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Level Design in a Day: Best Practices from the Best in the Business
                
                                    
                        by Matthias Worch
                                                    (LucasArts)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Level Design in a Day: Best Practices from the Best in the Business
                
                                    
                        by Matthias Worch
                                                    (LucasArts)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Level Design in a Day: Best Practices from the Best in the Business
                
                                    
                        by Matthias Worch
                                                    (LucasArts)
                                            
                                
                Global Game Development/Outsourcing
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Level Design in a Day: Best Practices from the Best in the Business
                
                                    
                        by Matthias Worch
                                                    (LucasArts)
                                            
                                
                Global Game Development/Outsourcing
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Level Design in a Day: Best Practices from the Best in the Business
                
                                    
                        by Matthias Worch
                                                    (LucasArts)
                                            
                                
                Global Game Development/Outsourcing
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Localizing Social Games Effectively
                
                                    
                        by Paul LaFontaine
                                                    (Playdom)
                                            
                                
                Social Network Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Localizing Social Games Effectively
                
                                    
                        by Paul LaFontaine
                                                    (Playdom)
                                            
                                
                Social Network Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Localizing Social Games Effectively
                
                                    
                        by Paul LaFontaine
                                                    (Playdom)
                                            
                                
                Social Network Games
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Localizing Social Games Effectively
                
                                    
                        by Paul LaFontaine
                                                    (Playdom)
                                            
                                
                Social Network Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Making High-Quality Student Games: Findings from Dead Steel
                
                                    
                        by Jonathan Booth
                                                    (Media Design School, Auckland, New Zealand)
                                            
                                
                Independent Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Making High-Quality Student Games: Findings from Dead Steel
                
                                    
                        by Jonathan Booth
                                                    (Media Design School, Auckland, New Zealand)
                                            
                                
                Independent Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Making High-Quality Student Games: Findings from Dead Steel
                
                                    
                        by Jonathan Booth
                                                    (Media Design School, Auckland, New Zealand)
                                            
                                
                Independent Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Making High-Quality Student Games: Findings from Dead Steel
                
                                    
                        by Jonathan Booth
                                                    (Media Design School, Auckland, New Zealand)
                                            
                                
                Independent Games
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Maximize your Production Effort ' Efficient Content Authoring Tools and ...
                
                                    
                        by Paul Martin
                                                    (Slant Six Games)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Maximize your Production Effort ' Efficient Content Authoring Tools and ...
                
                                    
                        by Paul Martin
                                                    (Slant Six Games)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Maximize your Production Effort ' Efficient Content Authoring Tools and ...
                
                                    
                        by Paul Martin
                                                    (Slant Six Games)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Minimalism and OSMOS: a Post-Mortem
                
                                    
                        by Eddy Boxerman
                                                    (Hemisphere Games)
                                            
                                
                Independent Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Minimalism and OSMOS: a Post-Mortem
                
                                    
                        by Eddy Boxerman
                                                    (Hemisphere Games)
                                            
                                
                Independent Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Minimalism and OSMOS: a Post-Mortem
                
                                    
                        by Eddy Boxerman
                                                    (Hemisphere Games)
                                            
                                
                Independent Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Minimalism and OSMOS: a Post-Mortem
                
                                    
                        by Eddy Boxerman
                                                    (Hemisphere Games)
                                            
                                
                Independent Games
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Operators from Mars, Developers from Venus
                
                                    
                        by Joong-sun Chang
                                                    (Eyedentity)
                                            
                                
                Online Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Operators from Mars, Developers from Venus
                
                                    
                        by Joong-sun Chang
                                                    (Eyedentity)
                                            
                                
                Online Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Operators from Mars, Developers from Venus
                
                                    
                        by Joong-sun Chang
                                                    (Eyedentity)
                                            
                                
                Online Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Operators from Mars, Developers from Venus
                
                                    
                        by Joong-sun Chang
                                                    (Eyedentity)
                                            
                                
                Online Games
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Opportunities in the Online Russian Game Market
                
                                    
                        by Maxim Matveyko
                                                    (Nival Network)
                                            
                                
                Online Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Opportunities in the Online Russian Game Market
                
                                    
                        by Maxim Matveyko
                                                    (Nival Network)
                                            
                                
                Online Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Opportunities in the Online Russian Game Market
                
                                    
                        by Maxim Matveyko
                                                    (Nival Network)
                                            
                                
                Online Games
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Opportunities in the Online Russian Game Market
                
                                    
                        by Maxim Matveyko
                                                    (Nival Network)
                                            
                                
                Online Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Philosophies and Principles of Creating Social Games for Everyone
                
                                    
                        by Shaofei Gao
                                                    (Five Minutes Inc.)
                                            
                                
                Social Network Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Philosophies and Principles of Creating Social Games for Everyone
                
                                    
                        by Shaofei Gao
                                                    (Five Minutes Inc.)
                                            
                                
                Social Network Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Publishing Mobile Games in a Multi-store, Multi-platform Environment
                
                                    
                        by Maarten Noyons
                                                    (IMGA)
                                            
                                
                Mobile Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Publishing Mobile Games in a Multi-store, Multi-platform Environment
                
                                    
                        by Maarten Noyons
                                                    (IMGA)
                                            
                                
                Mobile Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Publishing Mobile Games in a Multi-store, Multi-platform Environment
                
                                    
                        by Maarten Noyons
                                                    (IMGA)
                                            
                                
                Mobile Games
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Publishing Mobile Games in a Multi-store, Multi-platform Environment
                
                                    
                        by Maarten Noyons
                                                    (IMGA)
                                            
                                
                Mobile Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Small Platform, Big Opportunities ' Lessons Learned Establishing an iPho...
                
                                    
                        by Jos Ruffell
                                                    (Sidhe/PikPok)
                                            
                                
                Mobile Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Small Platform, Big Opportunities ' Lessons Learned Establishing an iPho...
                
                                    
                        by Jos Ruffell
                                                    (Sidhe/PikPok)
                                            
                                
                Mobile Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Small Platform, Big Opportunities ' Lessons Learned Establishing an iPho...
                
                                    
                        by Jos Ruffell
                                                    (Sidhe/PikPok)
                                            
                                
                Mobile Games
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Small Platform, Big Opportunities ' Lessons Learned Establishing an iPho...
                
                                    
                        by Jos Ruffell
                                                    (Sidhe/PikPok)
                                            
                                
                Mobile Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Smart Globalization Techniques for Maximizing the Cultural 
Appeal of G...
                
                                    
                        by Kate Edwards
                                                    (Englobe)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Smart Globalization Techniques for Maximizing the Cultural 
Appeal of G...
                
                                    
                        by Kate Edwards
                                                    (Englobe)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Smart Globalization Techniques for Maximizing the Cultural 
Appeal of G...
                
                                    
                        by Kate Edwards
                                                    (Englobe)
                                            
                                
                Global Game Development/Outsourcing
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Smart Globalization Techniques for Maximizing the Cultural 
Appeal of G...
                
                                    
                        by Kate Edwards
                                                    (Englobe)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Survive in iPhone App Store - a Chinese Indie Story
                
                                    
                        by Wesley Bao
                                                    (Coconut Island Studio)
                                            
                                
                Mobile Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Survive in iPhone App Store - a Chinese Indie Story
                
                                    
                        by Wesley Bao
                                                    (Coconut Island Studio)
                                            
                                
                Mobile Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Survive in iPhone App Store - a Chinese Indie Story
                
                                    
                        by Wesley Bao
                                                    (Coconut Island Studio)
                                            
                                
                Mobile Games
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                Survive in iPhone App Store - a Chinese Indie Story
                
                                    
                        by Wesley Bao
                                                    (Coconut Island Studio)
                                            
                                
                Mobile Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                The Art and Science of Developing Licensed Games
                
                                    
                        by Aaron Pulkka
                                                    (Activision)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                The Art and Science of Developing Licensed Games
                
                                    
                        by Aaron Pulkka
                                                    (Activision)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                The Art and Science of Developing Licensed Games
                
                                    
                        by Aaron Pulkka
                                                    (Activision)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                The Art and Science of Developing Licensed Games
                
                                    
                        by Aaron Pulkka
                                                    (Activision)
                                            
                                
                Global Game Development/Outsourcing
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                The Art of Estimating Programming Tasks
                
                                    
                        by Adriana Lopez
                                                    (BioWare)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                The Art of Estimating Programming Tasks
                
                                    
                        by Adriana Lopez
                                                    (BioWare)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                The Art of Estimating Programming Tasks
                
                                    
                        by Adriana Lopez
                                                    (BioWare)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                The Art of Estimating Programming Tasks
                
                                    
                        by Adriana Lopez
                                                    (BioWare)
                                            
                                
                Global Game Development/Outsourcing
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                The Future of Game Production
                
                                    
                        by Caryl Shaw
                                                    (ngmoco:))
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                The Future of Game Production
                
                                    
                        by Caryl Shaw
                                                    (ngmoco:))
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                The Future of Game Production
                
                                    
                        by Caryl Shaw
                                                    (ngmoco:))
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                The Future of Game Production
                
                                    
                        by Caryl Shaw
                                                    (ngmoco:))
                                            
                                
                Global Game Development/Outsourcing
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                The Global Phenomenon of Social Games: How to Monetize the Global Audience
                
                                    
                        by Arthur Chow
                                                    (6waves)
                                            
                                
                Social Network Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                The Global Phenomenon of Social Games: How to Monetize the Global Audience
                
                                    
                        by Arthur Chow
                                                    (6waves)
                                            
                                
                Social Network Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                The Global Phenomenon of Social Games: How to Monetize the Global Audience
                
                                    
                        by Arthur Chow
                                                    (6waves)
                                            
                                
                Social Network Games
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                The Global Phenomenon of Social Games: How to Monetize the Global Audience
                
                                    
                        by Arthur Chow
                                                    (6waves)
                                            
                                
                Social Network Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                The Neuroscience of Gameplay
                
                                    
                        by Erin Robinson
                                                    (Ivy Games)
                                            
                                
                Independent Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                The Neuroscience of Gameplay
                
                                    
                        by Erin Robinson
                                                    (Ivy Games)
                                            
                                
                Independent Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                The Neuroscience of Gameplay
                
                                    
                        by Erin Robinson
                                                    (Ivy Games)
                                            
                                
                Independent Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                The Server Technology of EVE Online: How to Cope with 300,000 Players in...
                
                                    
                        by Kristjan Valur Jonsson
                                                    (CCP Games)
                                            
                                
                Online Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                The Server Technology of EVE Online: How to Cope with 300,000 Players in...
                
                                    
                        by Kristjan Valur Jonsson
                                                    (CCP Games)
                                            
                                
                Online Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                The Server Technology of EVE Online: How to Cope with 300,000 Players in...
                
                                    
                        by Kristjan Valur Jonsson
                                                    (CCP Games)
                                            
                                
                Online Games
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                The Server Technology of EVE Online: How to Cope with 300,000 Players in...
                
                                    
                        by Kristjan Valur Jonsson
                                                    (CCP Games)
                                            
                                
                Online Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                The Shifting Sands of the PC Platform, Implications for Developers
                
                                    
                        by Kim Pallister
                                                    (Intel)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                The Shifting Sands of the PC Platform, Implications for Developers
                
                                    
                        by Kim Pallister
                                                    (Intel)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                The Shifting Sands of the PC Platform, Implications for Developers
                
                                    
                        by Kim Pallister
                                                    (Intel)
                                            
                                
                Global Game Development/Outsourcing
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                The Shifting Sands of the PC Platform, Implications for Developers
                
                                    
                        by Kim Pallister
                                                    (Intel)
                                            
                                
                Global Game Development/Outsourcing
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                TIANXIA II: Continuously Optimizing the Development Process
                
                                    
                        by XiaoJun Hui
                                                    (NetEase)
                                            
                                
                Online Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                TIANXIA II: Continuously Optimizing the Development Process
                
                                    
                        by XiaoJun Hui
                                                    (NetEase)
                                            
                                
                Online Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                TIANXIA II: Continuously Optimizing the Development Process
                
                                    
                        by XiaoJun Hui
                                                    (NetEase)
                                            
                                
                Online Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                TIANXIA II: Continuously Optimizing the Development Process
                
                                    
                        by XiaoJun Hui
                                                    (NetEase)
                                            
                                
                Online Games
                                     - Chinese
                            
