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The Number One Educational Resource for the Game Industry

Session Name: Capturing Children's Attention and Imagination with Investigative Play
Speaker(s): Caitlin Feeley, Scot Osterweil
Company Name(s): MIT Education Arcade, MIT
Track / Format: Game Narrative Summit

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In Vanished, a modified ARG for middle-schoolers, over 6000 players participated in an online community for 8 weeks in order to solve a large-scale scientific mystery. During the game, players were so invested that even when they found cheats, they avoided using them because they cared about the game and the community and were unwilling to ruin the game experience. This session will discuss how we encouraged greater participation, squashing the ARG triangle, set up a complex, cascading mystery, and conducted an online game with children still covered by COPPA, all the while creating an edge-of-your-seat experience.

GDC Online 2011

Caitlin Feeley

MIT Education Arcade

Scot Osterweil


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Game Narrative Summit

Game Narrative