GDC China 2014
7 steps to Mastering Native Advertising on Mobile
by Stephen Chung
(AppLift Inc.)
Business & Marketing
- Chinese
GDC China 2014
7 steps to Mastering Native Advertising on Mobile
by Stephen Chung
(AppLift Inc.)
Business & Marketing
- Chinese
GDC China 2014
7 steps to Mastering Native Advertising on Mobile
by Stephen Chung
(AppLift Inc.)
Business & Marketing
GDC China 2014
Awesome Video Game Data
by Geoffrey Zatkin
(EEDAR)
Business & Marketing
GDC China 2014
Awesome Video Game Data
by Geoffrey Zatkin
(EEDAR)
Business & Marketing
- Chinese
GDC China 2014
Awesome Video Game Data
by Geoffrey Zatkin
(EEDAR)
Business & Marketing
- Chinese
GDC China 2014
Building Durable Mobile Franchises for the Western Market
by Weiwei Geng
(Kabam, Inc.)
Smartphone & Tablet Games Summit
- Chinese
GDC China 2014
Building Durable Mobile Franchises for the Western Market
by Weiwei Geng
(Kabam, Inc.)
Smartphone & Tablet Games Summit
GDC China 2014
Building Durable Mobile Franchises for the Western Market
by Weiwei Geng
(Kabam, Inc.)
Smartphone & Tablet Games Summit
- Chinese
GDC China 2014
Building Tools for Empowering Creativity and Improving Efficiency
by Charles Brandt
(International Game Technology)
Smartphone & Tablet Games Summit
- Chinese
GDC China 2014
Building Tools for Empowering Creativity and Improving Efficiency
by Charles Brandt
(International Game Technology)
Smartphone & Tablet Games Summit
GDC China 2014
Building Tools for Empowering Creativity and Improving Efficiency
by Charles Brandt
(International Game Technology)
Smartphone & Tablet Games Summit
- Chinese
GDC China 2014
Capturing Brain Waves that Make Players Can't Stop Playing to Create the...
by Roy Tang
(Brain Intelligence)
Design
- Chinese
GDC China 2014
Capturing Brain Waves that Make Players Can't Stop Playing to Create the...
by Roy Tang
(Brain Intelligence)
Design
- Chinese
GDC China 2014
From China to USA, From AAA to Indie Game
by Zhan \Ye
(Zing Games)
Indie
- Chinese
GDC China 2014
From China to USA, From AAA to Indie Game
by Zhan \Ye
(Zing Games)
Indie
- Chinese
GDC China 2014
Intuitive Vs. Iterative Design and Conquering the App Store of Tomorrow
by Alexander Rivan Ronalds
(Argine Consulting)
Design
- Chinese
GDC China 2014
Intuitive Vs. Iterative Design and Conquering the App Store of Tomorrow
by Alexander Rivan Ronalds
(Argine Consulting)
Design
- Chinese
GDC China 2014
Intuitive Vs. Iterative Design and Conquering the App Store of Tomorrow
by Alexander Rivan Ronalds
(Argine Consulting)
Design
GDC China 2014
Keynote: Monument Valley, and What We Leave In Hearts and Minds
by Ken Wong
Smartphone & Tablet Games Summit
GDC China 2014
Keynote: Monument Valley, and What We Leave In Hearts and Minds
by Ken Wong
Smartphone & Tablet Games Summit
- Chinese
GDC China 2014
Niche Genre Game Production Guide How to Make a Mobile Flight Game
by Wen Zhong
(Mobile Fish Studio)
Indie
GDC China 2014
Niche Genre Game Production Guide How to Make a Mobile Flight Game
by Wen Zhong
(Mobile Fish Studio)
Indie
- Chinese
GDC China 2014
Niche Genre Game Production Guide How to Make a Mobile Flight Game
by Wen Zhong
(Mobile Fish Studio)
Indie
- Chinese
GDC China 2014
Optimizing Audio for Mobile Development
by Ben Houge
Smartphone & Tablet Games Summit
- Chinese
GDC China 2014
Optimizing Audio for Mobile Development
by Ben Houge
Smartphone & Tablet Games Summit
GDC China 2014
Optimizing Audio for Mobile Development
by Ben Houge
Smartphone & Tablet Games Summit
- Chinese
GDC China 2014
Profiling & Optimizing Mobile Games on Android Devices
by Remi Breton
(iDreamSky)
Tutorial
GDC China 2014
Profiling & Optimizing Mobile Games on Android Devices
by Remi Breton
(iDreamSky)
Tutorial
- Chinese
GDC China 2014
Profiling & Optimizing Mobile Games on Android Devices
by Remi Breton
(iDreamSky)
Tutorial
- Chinese
GDC China 2014
Simple Skills to Rapidly Improve the Business Value of Mobile Game Products
by Shiying Wang
(Linekong Enteractive Co., Ltd.)
Business & Marketing
- Chinese
GDC China 2014
Single-player card game Three Kindoms: Way of Survival from Desperate Si...
by Michael Tong
(OneOne Games)
Indie
GDC China 2014
Single-player card game Three Kindoms: Way of Survival from Desperate Si...
by Michael Tong
(OneOne Games)
Indie
- Chinese
GDC China 2014
Single-player card game Three Kindoms: Way of Survival from Desperate Si...
by Michael Tong
(OneOne Games)
Indie
- Chinese
GDC China 2014
Success of CP: Learning from Products of 10 Million Monthly Income
by Tony Ni
(FL Mobile)
Business & Marketing
- Chinese
GDC China 2014
Success of CP: Learning from Products of 10 Million Monthly Income
by Tony Ni
(FL Mobile)
Business & Marketing
GDC China 2014
Success of CP: Learning from Products of 10 Million Monthly Income
by Tony Ni
(FL Mobile)
Business & Marketing
- Chinese
GDC China 2014
Successful Cases and Ways of Operating Knowledge Crowdsourcing to Gather...
by Yang Chen
Smartphone & Tablet Games Summit
GDC China 2014
Successful Cases and Ways of Operating Knowledge Crowdsourcing to Gather...
by Yang Chen
Smartphone & Tablet Games Summit
- Chinese
GDC China 2014
Successful Cases and Ways of Operating Knowledge Crowdsourcing to Gather...
by Yang Chen
Smartphone & Tablet Games Summit
- Chinese
GDC China 2014
The Road Not Taken: Lessons Learned Transitioning from Mobile Games to C...
by Daniel Cook
(Chief Creative Officer)
Smartphone & Tablet Games Summit
GDC China 2014
The Road Not Taken: Lessons Learned Transitioning from Mobile Games to C...
by Daniel Cook
(Chief Creative Officer)
Smartphone & Tablet Games Summit
- Chinese
GDC China 2014
Three Swordsmen: Lighting Workflow and Production Pipeline
by Xiao Wei
(Wind Play)
Smartphone & Tablet Games Summit
GDC China 2014
Three Swordsmen: Lighting Workflow and Production Pipeline
by Xiao Wei
(Wind Play)
Smartphone & Tablet Games Summit
- Chinese
GDC China 2014
Three Swordsmen: Lighting Workflow and Production Pipeline
by Xiao Wei
(Wind Play)
Smartphone & Tablet Games Summit
- Chinese
GDC China 2014
Unexpected Growth: Surge in Gamers in Southeast Asia and in China
by Xiaofeng Zeng
(Niko Partners)
Business & Marketing
- Chinese
GDC China 2014
Unexpected Growth: Surge in Gamers in Southeast Asia and in China
by Xiaofeng Zeng
(Niko Partners)
Business & Marketing
- Chinese
GDC China 2014
Unexpected Growth: Surge in Gamers in Southeast Asia and in China
by Xiaofeng Zeng
(Niko Partners)
Business & Marketing