Game Developers Conference 2023
"Good Numbers" in Game Design
Design
Game Developers Conference 2024
'Crystal of Atlan': Cross-Server Architecture Design and Optimization (P...
Programming
GDC 2020
'Dead by Daylight': When Creative and Business Minds Are Cooking with GAAS
Business & Marketing
GDC 2018
'Fortnite': An Unconventional Launch
Business & Marketing
Game Developers Conference 2024
'Minecraft' Players at the Center of the Universe of Big Data (Presented...
Programming
VRDC @ GDC 2019
'The Great C': Lessons from Creating a 37-Minute Cinematic Narrative
Entertainment VR/AR
Game Developers Conference 2023
'Wordscapes': How Design and Analytics Keep a Blockbuster Game Growing
Design
GDC 2009
(101) Learn Better Game Writing in a Day
Game Design
GDC 2011
1000s of Zombies, 1000s of Problems: The DEAD RISING 2 Multiplayer Exper...
Programming
Game Developers Conference 2024
3D Toon Rendering in 'Hi-Fi RUSH'
Visual Arts
GDC 2012
A Different Approach for Continuous Physics
Programming
GDC 2012
A Different Approach for Continuous Physics
Programming
Game Developers Conference 2024
Adobe Developer Summit: The Art and Technology Behind Creating Character...
Visual Arts
Game Developers Conference 2021
Advanced Graphics Summit: Procedural Grass in 'Ghost of Tsushima'
Advanced Graphics Summit
Game Developers Conference 2021
Advanced Graphics Summit: Procedural Grass in 'Ghost of Tsushima'
Advanced Graphics Summit
Game Developers Conference 2024
Advanced Graphics Summit: Raytracing in Snowdrop: An Optimized Lighting ...
Advanced Graphics Summit
GDC 2010
AI Architecture Mashups: Insights into Intertwined Architectures
AI Summit
Game Developers Conference 2021
AI Summit: 'Death Stranding': An AI Postmortem
AI Summit
Game Developers Conference 2021
AI Summit: Automated Game Testing Using a Numeric Domain Independent AI ...
AI Summit
Game Developers Conference 2024
AI Summit: Building ML Bots at Ubisoft La Forge: From Research to Produc...
AI Summit
Game Developers Conference 2024
AI Summit: Enemy AI in 'Suicide Squad': Bringing Brainiac's Invasion to ...
AI Summit
Game Developers Conference 2021
AI Summit: Missions Played As Anyone in 'Watch Dogs: Legion'
AI Summit
Game Developers Conference 2024
All Game Trailers are Not Created Equal
Business & Marketing
Game Developers Conference 2021
Are You Venture Investible: Non-Obvious Roadblocks and Red Flags When Pi...
Business & Marketing
Game Developers Conference 2024
Art Direction Summit: Pre-Production: The Lies We Tell
Art Direction Summit
Game Developers Conference 2024
Art Direction Summit: The Synergy of Architecture and Structural Enginee...
Art Direction Summit
Game Developers Conference 2024
Balancing the Scales: Enabling Player Safety Without Compromising Privac...
Design
GDC Showcase 2021
Billions of Gamers. Thousands of Needs. Millions of Opportunities. (Pres...
Business and Marketing
Game Developers Conference 2021
Blowing from the West: Simulating Wind in 'Ghost of Tsushima'
Programming
GDC Showcase 2024
Build Your Promotability or Honor Your Values? Why Not Both!
Career Path
GDC 2015
Challenges and Strategies for Hosting Massive Independent eSports Events
eSports Summit
Game Developers Conference 2024
Chaos Physics in LEGO Fortnite: Building a Fully Interactive Sandbox Exp...
Programming
Game Developers Conference 2023
Chaos Theory in Game Music
Audio
GDC 2007
Classroom to the Console: The Autobiography of flOw
Game Design
Game Developers Conference 2024
Community Management Summit: Streamers Don't Want to Play Your Game
Community Management Summit
GDC Europe 2013
Creating an Emotionally Engaging Camera for Tomb Raider
Design
GDC 2017
Deterministic vs. Replicated AI: Building the Battlefield of 'For Honor'
Programming
Game Developers Conference 2024
Developing 'Hi-Fi RUSH' Backwards and Finding Our Positive Gameplay Loop
Design
Game Developers Conference 2024
ECS in Practice: The Case Board of 'Alan Wake 2'
Programming
Game Developers Conference 2024
Engineering Mayhem: Technical Deep-Dive into Environmental Destruction i...
Programming
Game Developers Conference 2024
Everything is Connected: Ambient Sound in 'Avatar: Frontiers of Pandora'
Audio
Game Developers Conference 2024
Fair Play Summit: Crafting Thriving User-Generated Content Communities
Fair Play Workshop
Game Developers Conference 2024
Free-to-Play Summit: How Games Manipulate You Through Deceptive Design
Free-to-Play Summit
GDC 2020
From 'Assassin's Creed' to 'The Dark Eye': The Importance of Themes
Audio
GDC 2020
Game Narrative Summit: Conflict, Mystery, and Connection in Casual, Free...
Game Narrative Summit
Game Developers Conference 2024
Game Narrative Summit: Creating Diverse Characters: Writing What you Kno...
N/A
Game Developers Conference 2024
Game Narrative Summit: The Playable Series: Writing Seasonal Narratives ...
Game Narrative Summit
GDC Summer 2020
Get It Write: Portfolio Advice for Narrative Designers & Game Writers
Student Program
GDC 2018
Giving a Voice to the Machines of 'Horizon Zero Dawn'
Audio