GDC Europe 2013
Authentic Virality: You Share if You Care
by Jussi Laakkonen
(Applifier)
Business, Marketing & Management
GDC Europe 2013
Authentic Virality: You Share if You Care
by Jussi Laakkonen
(Applifier)
Business, Marketing & Management
GDC Europe 2013
Balancing Revenue vs. User Experience in Mobile Games
by Ilja Goossens
(Chartboost)
Business, Marketing & Management
GDC Europe 2013
Balancing Revenue vs. User Experience in Mobile Games
by Ilja Goossens
(Chartboost)
Business, Marketing & Management
GDC Europe 2013
Balancing Revenue vs. User Experience in Mobile Games
by Ilja Goossens
(Chartboost)
Business, Marketing & Management
GDC Europe 2013
Broken Age's Approach to Scalability
by Oliver Franzke
(Double Fine Productions)
Visual Arts
GDC Europe 2013
Broken Age's Approach to Scalability
by Oliver Franzke
(Double Fine Productions)
Visual Arts
GDC Europe 2013
Broken Age's Approach to Scalability
by Oliver Franzke
(Double Fine Productions)
Visual Arts
GDC Europe 2013
Creating and Maintaining a Thriving Mobile, Virtual RPG World
by Justin Beck
(PerBlue)
Free to Play Design & Business Summit
GDC Europe 2013
Creating and Maintaining a Thriving Mobile, Virtual RPG World
by Justin Beck
(PerBlue)
Free to Play Design & Business Summit
GDC Europe 2013
Entering and Succeeding in China's Complex Mobile Gaming Ecosystem
by Peng Lu
(Tencent)
Smartphone & Tablet Games Summit
GDC Europe 2013
Entering and Succeeding in China's Complex Mobile Gaming Ecosystem
by Peng Lu
(Tencent)
Smartphone & Tablet Games Summit
GDC Europe 2013
Entering and Succeeding in China's Complex Mobile Gaming Ecosystem
by Peng Lu
(Tencent)
Smartphone & Tablet Games Summit
GDC Europe 2013
Entering and Succeeding in China's Complex Mobile Gaming Ecosystem
by Peng Lu
(Tencent)
Smartphone & Tablet Games Summit
GDC Europe 2013
Games and Broadcasters: Destination Tablet?
by Jon Howard
(BBC)
Smartphone & Tablet Games Summit
GDC Europe 2013
Games and Broadcasters: Destination Tablet?
by Jon Howard
(BBC)
Smartphone & Tablet Games Summit
GDC Europe 2013
Games and Broadcasters: Destination Tablet?
by Jon Howard
(BBC)
Smartphone & Tablet Games Summit
GDC Europe 2013
Give Your Good Game a Great Chance to Succeed in Mobile F2P
by Jameel Khalfan
(Pocket Gems)
Smartphone & Tablet Games Summit
GDC Europe 2013
Give Your Good Game a Great Chance to Succeed in Mobile F2P
by Jameel Khalfan
(Pocket Gems)
Smartphone & Tablet Games Summit
GDC Europe 2013
Launch, Market and Monetise Your Mobile Game in China
by Chris Hanage
(PapayaMobile)
Free to Play Design & Business Summit
GDC Europe 2013
Launch, Market and Monetise Your Mobile Game in China
by Chris Hanage
(PapayaMobile)
Free to Play Design & Business Summit
GDC Europe 2013
Obstacles and Opportunities in Cross-Atlantic Mobile Game Distribution
by Jameel Khalfan
(Pocket Gems)
Business, Marketing & Management
GDC Europe 2013
Obstacles and Opportunities in Cross-Atlantic Mobile Game Distribution
by Jameel Khalfan
(Pocket Gems)
Business, Marketing & Management
GDC Europe 2013
OpenGL ES 3.0 - Challenges and Opportunities
by Marc Hehmeyer
(FISHLABS Entertainment GmbH)
Programming
GDC Europe 2013
OpenGL ES 3.0 - Challenges and Opportunities
by Marc Hehmeyer
(FISHLABS Entertainment GmbH)
Programming
GDC Europe 2013
OpenGL ES 3.0 - Challenges and Opportunities
by Marc Hehmeyer
(FISHLABS Entertainment GmbH)
Programming
GDC Europe 2013
Platform Evolution - Implications for the Future of Mobile Games
by Kaya Taner
(AppLift)
Business, Marketing & Management
GDC Europe 2013
Platform Evolution - Implications for the Future of Mobile Games
by Kaya Taner
(AppLift)
Business, Marketing & Management
GDC Europe 2013
Porting Contemporary Games to a Vintage Platform
by Paul Koller
(Independent)
Independent Games Summit
GDC Europe 2013
Porting Contemporary Games to a Vintage Platform
by Paul Koller
(Independent)
Independent Games Summit
GDC Europe 2013
Porting Contemporary Games to a Vintage Platform
by Paul Koller
(Independent)
Independent Games Summit
GDC Europe 2013
Russian Mobile Game Market: Not Easy but Worth It
by Julia Lebedeva
(Nevosoft)
Smartphone & Tablet Games Summit
GDC Europe 2013
Russian Mobile Game Market: Not Easy but Worth It
by Julia Lebedeva
(Nevosoft)
Smartphone & Tablet Games Summit
GDC Europe 2013
Russian Mobile Game Market: Not Easy but Worth It
by Julia Lebedeva
(Nevosoft)
Smartphone & Tablet Games Summit
GDC Europe 2013
Smartphone & Tablet Apps: Mobile Game Metrics
by Guillaume Larrieu
(Flurry)
Smartphone & Tablet Games Summit
GDC Europe 2013
Smartphone & Tablet Apps: Mobile Game Metrics
by Guillaume Larrieu
(Flurry)
Smartphone & Tablet Games Summit
GDC Europe 2013
The Story of Casual Games - Past, Present and Future
by Michael Kalkowski
(GameDuell GmbH)
Business, Marketing & Management
GDC Europe 2013
The Story of Casual Games - Past, Present and Future
by Michael Kalkowski
(GameDuell GmbH)
Business, Marketing & Management
GDC Europe 2013
This Time It's Different: Treasures and Traps in the Next Gen Transition
by Don Daglow
(Daglow Entertainment LLC)
Business, Marketing & Management
GDC Europe 2013
This Time It's Different: Treasures and Traps in the Next Gen Transition
by Don Daglow
(Daglow Entertainment LLC)
Business, Marketing & Management
GDC Europe 2013
This Time It's Different: Treasures and Traps in the Next Gen Transition
by Don Daglow
(Daglow Entertainment LLC)
Business, Marketing & Management
GDC Europe 2013
TRANSFORMERS Legends: Bringing Japanese Game Design to the West
by Tom Hess
(DeNA)
Free to Play Design & Business Summit
GDC Europe 2013
TRANSFORMERS Legends: Bringing Japanese Game Design to the West
by Tom Hess
(DeNA)
Free to Play Design & Business Summit
GDC Europe 2013
TRANSFORMERS Legends: Bringing Japanese Game Design to the West
by Tom Hess
(DeNA)
Free to Play Design & Business Summit
GDC Europe 2013
Turning One-Time Visitors into Lifetime Players: Building Retention in M...
by Darion Lowenstein
(Scopely)
Design
GDC Europe 2013
Turning One-Time Visitors into Lifetime Players: Building Retention in M...
by Darion Lowenstein
(Scopely)
Design
GDC Europe 2013
We Can't Afford to Focus: A New Way of Thinking for Multi-Platform
by Jani Kahrama
(Secret Exit Ltd.)
Smartphone & Tablet Games Summit
GDC Europe 2013
We Can't Afford to Focus: A New Way of Thinking for Multi-Platform
by Jani Kahrama
(Secret Exit Ltd.)
Smartphone & Tablet Games Summit
GDC Europe 2013
We Can't Afford to Focus: A New Way of Thinking for Multi-Platform
by Jani Kahrama
(Secret Exit Ltd.)
Smartphone & Tablet Games Summit
GDC Europe 2013
Will Unconsoles Become the Real Next-Gen Consoles?
by Michael Schade
(Fishlabs)
Smartphone & Tablet Games Summit
GDC Europe 2013
Will Unconsoles Become the Real Next-Gen Consoles?
by Michael Schade
(Fishlabs)
Smartphone & Tablet Games Summit