Game Developers Conference 2024
#1ReasonToBe
by Laia Bee
(Pincer Games / Uruguayan Game Developers Association)
Advocacy
Game Developers Conference 2024
Advocacy Microtalks: Culture, Civics, & Karma
by Rachel Kowert
(Take This)
Advocacy
Game Developers Conference 2024
Age-Friendly Design for the 50+ Gamer
by Bob De Schutter
(Northeastern University | Lifelong Games, LLC)
Advocacy
Game Developers Conference 2024
AI-Assisted Player Support in the 'Among Us VR' Community
by Laura Norwicke Hall
(Schell Games)
Advocacy
Game Developers Conference 2023
A Moderation Guide for Successful Brand Livestreams and Digital Events
by Victoria Tran
(Innersloth)
Advocacy
Game Developers Conference 2023
Advocacy Microtalks: Cultivate Your Karass
by Mark DeLoura
(Level Up Games)
Advocacy
Game Developers Conference 2023
Assessment Games
by Thomas Smith
(Roblox)
Advocacy
Game Developers Conference 2023
Black Excellence in Game Development: The Designer's Dilemma
by Carl Varnado
(Rancho Solano)
Advocacy
Game Developers Conference 2022
A Hotline for the Games Industry: Lessons Since 2020
by Jae Lin
(Feminist Frequency)
Advocacy
Game Developers Conference 2022
Accessibility and Accommodation Microtalks
by Raffael Boccamazzo
(Take This)
Advocacy
Game Developers Conference 2022
Accountability & Repair in Games: Healing Harm
by Jae Lin
(Feminist Frequency)
Advocacy
Game Developers Conference 2022
Building a Strong Studio Culture Microtalks
by Christopher McGeorge
(Wild Blue Studios)
Advocacy
Game Developers Conference 2021
#1ReasonToBe
by Laia Bee
(Pincer Games)
Advocacy
Game Developers Conference 2021
'Sea of Solitude': Game Design Based on Human Emotions
by Cornelia Geppert
(Jo-Mei GmbH)
Advocacy
Game Developers Conference 2021
Advocacy Microtalks
by Terry Redfield
(Wizards of the Coast)
Advocacy
Game Developers Conference 2021
Building Pipelines to Find, Grow, and Retain Diverse Talent
by Sarah Spiers
(IGDA Foundation)
Advocacy
Showcase 2021
Ask Me Anything: Sucker Punch Productions Co-founder Brian Fleming talks...
by Brian Fleming
(Sucker Punch Productions)
Advocacy
Showcase 2021
Diversity and Inclusion Starter Kit
by Joahanna Thomas
(Avalanche Studios)
Advocacy
Showcase 2021
GDC Podcast Live! Hosted by Gamasutra feat. Prof. Lindsay Grace
by Lindsay Grace
(University of Miami)
Advocacy
Summer 2020
// Hidden Histories
by Brenda Romero
(Romero Games)
Advocacy
Summer 2020
Accessibility Best Practices: In-Game Communication
by Karen Stevens
(EA Sports)
Advocacy
Summer 2020
Adapting: Working in Games with Chronic Illness
by Victoria Dorn
(Sony Interactive Entertainment)
Advocacy
Summer 2020
Addressing Ethics & Content Responsibility as Game Developers
by Celia Hodent
(Independent)
Advocacy
GDC 2020
Empowering Exclusive Gaming Communities: Frameworks and Tools for Evolvi...
by Karen Plemons
(Facebook)
Advocacy
GDC 2020
Face-to-Parameter Translation via Neural Network Renderer
by Renjie Li
(Netease)
Advocacy
GDC 2020
Fair Play Summit: Making a Healthy Social Impact in Commercial Games
by Jennifer Estaris
(Sybo Games)
Fair Play Summit
GDC 2020
Mental Health State of the Industry: Past, Present & Future
by Eve Crevoshay
(Take This)
Advocacy
2019
#1ReasonToBe
by Rami Ismail
(Vlambeer)
Advocacy
2019
A Thinking Culture: The Foundations of Success for 'CSR Racing 2'
by Julian Widdows
(NaturalMotion)
Advocacy
2019
Accessible Player Experiences: A New Approach to Data Informed Design fo...
by Christopher Power
(The AbleGamers Charity/The University of York)
Advocacy
2019
Advocacy Microtalks: 20 Slides for Healing and Growing in 2019
by Mitu Khandaker
(Glow Up Games)
Advocacy
GDC 2018
"Real-time Raytracing for Interactive Global Illumination Workflows in F...
by Mitu Khandaker
(Glow Up Games)
Advocacy
GDC 2018
#1ReasonToBe
by Rami Ismail
(Vlambeer)
Advocacy
GDC 2018
'Dream Daddy': How Game Grumps Created Player Inclusivity and You Can Too
by Tyler Hutchison
(Game Grumps)
Advocacy
GDC 2018
'Primal Rage II' from Heartbreak to Resurrection: The Journey After Canc...
by Chris Tang
(Hitsparks Games)
Advocacy
GDC 2017
#1ReasonToBe
by Rami Ismail
(Vlambeer)
Advocacy
GDC 2017
'Evolve': An Adventure in Accessibility Retrofitting
by Tara Voelker
(Gaikai)
Advocacy
GDC 2017
'Project Discovery': Lessons From Scientific Research via 'EVE Online'
by Attila Szantner
(MMOS Srl)
Advocacy
GDC 2017
A Practical Guide for Doing Ethical Player Testing
by Mia Consalvo
(Concordia University)
Advocacy
GDC 2016
"It's Just Emulation!" - The Challenge of Selling Old Games
by Frank Cifaldi
(Digital Eclipse)
Advocacy
GDC 2016
#1ReasonToBe
by Rami Ismail
(Vlambeer)
Advocacy
GDC 2016
10 Ways to Make Your Game More Diverse
by Meg Jayanth
(Freelance)
Advocacy
GDC 2016
8 Keys to a Long Career in Games
by Don Daglow
(4thRing Inc.)
Advocacy
GDC 2015
#1ReasonToBe
by Brenda Romero
(UC Santa Cruz/Romero Games)
Advocacy
GDC 2015
A View from the White House: Games Beyond Entertainment
by Mark DeLoura
(White House Office of Science & Technology Policy)
Advocacy
GDC 2015
Bringing Console Development to Mobile: Lessons From My Cross-Platform T...
by Ben Liu
(Pocket Gems)
Advocacy
GDC 2015
Building a Manifesto for Game Accessibility
by Thomas Westin
(Stockholm University)
Advocacy
GDC 2014
#1ReasonToBe
by Brenda Romero
(UC Santa Cruz)
Advocacy
GDC 2014
Accessibility: Lessons Learned from Designing for Gamers with Disabilities
by Ian Hamilton
(Ian Hamilton DC)
Advocacy
GDC 2014
Beyond Graphics: Reaching the Visually Impaired Gamer
by Brian Schmidt
(Ear Games)
Advocacy
GDC 2014
Bringing the Power of YouTube to your Games (Presented by Google)
by The YouTube Product Team
(Google)
Advocacy
GDC 2013
#1ReasonToBe
by Brenda Romero
(UC Santa Cruz)
Advocacy
GDC 2013
13th Annual Game Developers Choice Awards
by Brenda Romero
(UC Santa Cruz)
Advocacy
GDC 2013
15th Annual Independent Games Festival Awards
by Brenda Romero
(UC Santa Cruz)
Advocacy
GDC 2013
Advanced Visual Effects with DirectX 11
by Brenda Romero
(UC Santa Cruz)
Advocacy
GDC 2012
Games to Address National Challenges
by Constance Steinkuehler Squire
(White House Office of Science and Technology Policy)
Advocacy
GDC 2012
The Art of Negotiation
by Zack Karlsson
(Capcom USA)
Advocacy
GDC 2012
Why I Hate Women in Games Initiatives
by Mare Sheppard
(Metanet Software Inc)
Advocacy