 
                
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                            
                  
                                                          
       
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                10 Tips for VR in the Retail/Trade/Event Space
                
                                    
                        by John Buzzell
                                                    (If/Then)
                                            
                                
                Brand Experience
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                10 Tips for VR in the Retail/Trade/Event Space
                
                                    
                        by John Buzzell
                                                    (If/Then)
                                            
                                
                Brand Experience
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                7 Ways VR Confounds Design Expectations
                
                                    
                        by Noah Falstein
                                                    (Google)
                                            
                                
                Games & Entertainment
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                A Playful Approach to Prototyping for Virtual Reality
                
                                    
                        by Paul Bettner
                                                    (Playful Corp.)
                                            
                                
                Games & Entertainment
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Applications of Eye Tracking in Virtual Reality
                
                                    
                        by Tom Sengelaub
                                                    (SMI)
                                            
                                
                Innovation
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Behind the Scenes: Making Mixed Reality Trailers
                
                                    
                        by Kert Gartner
                                                    (kertgartner.com)
                                            
                                
                Innovation
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Behind the Scenes: Making Mixed Reality Trailers
                
                                    
                        by Kert Gartner
                                                    (kertgartner.com)
                                            
                                
                Innovation
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Building Interactive VR Characters in 'Gary the Gull'
                
                                    
                        by Tom Sanocki
                                                    (Limitless Ltd)
                                            
                                
                Brand Experience
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Building Interactive VR Characters in 'Gary the Gull'
                
                                    
                        by Tom Sanocki
                                                    (Limitless Ltd)
                                            
                                
                Brand Experience
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Creating Immersive & Aesthetic Auditory Spaces for Virtual and Augmented...
                
                                    
                        by Chanel Summers
                                                    (Syndicate 17)
                                            
                                
                Games & Entertainment
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Creating Mixed Realities with HoloLens, Tango, and Beyond
                
                                    
                        by Aaron Pulkka
                                                    (Rabbx Inc)
                                            
                                
                Innovation
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Creating Mixed Realities with HoloLens, Tango, and Beyond
                
                                    
                        by Aaron Pulkka
                                                    (Rabbx Inc)
                                            
                                
                Innovation
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Data and Insights in the VR Market
                
                                    
                        by Patrick Walker
                                                    (EEDAR)
                                            
                                
                Games & Entertainment
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Designing a HUD for a Third Person VR Game
                
                                    
                        by Joost Peters
                                                    (Force Field VR)
                                            
                                
                Games & Entertainment
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Designing for AR: A Postmortem on the Development of 'Woorld'
                
                                    
                        by Vu Ha
                                                    (Funomena)
                                            
                                
                Games & Entertainment
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Designing for AR: A Postmortem on the Development of 'Woorld'
                
                                    
                        by Vu Ha
                                                    (Funomena)
                                            
                                
                Games & Entertainment
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Exploring & Remembering the Chernobyl Disaster Using VR: 'Chernobyl VR P...
                
                                    
                        by Wojciech Pazdur
                                                    (The Farm 51)
                                            
                                
                Innovation
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Exploring & Remembering the Chernobyl Disaster Using VR: 'Chernobyl VR P...
                
                                    
                        by Wojciech Pazdur
                                                    (The Farm 51)
                                            
                                
                Innovation
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                For Every Gamer: Making VR and AR Truly Accessible
                
                                    
                        by Tracey John
                                                    (Minds + Assembly)
                                            
                                
                Innovation
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                From Branded Content to Immersive Fiction: Directing Techniques for Bett...
                
                                    
                        by Logan Dwight
                                                    (The Soap Collective)
                                            
                                
                Brand Experience
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                From Branded Content to Immersive Fiction: Directing Techniques for Bett...
                
                                    
                        by Logan Dwight
                                                    (The Soap Collective)
                                            
                                
                Brand Experience
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Full Speed Flying in VR! The R&D Behind 'Eagle Flight'
                
                                    
                        by Olivier Palmieri
                                                    (Ubisoft Montreal)
                                            
                                
                Games & Entertainment
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Getting to a Brand's Core Message with VR
                
                                    
                        by Ryan Pulliam
                                                    (Specular Theory)
                                            
                                
                Brand Experience
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Hand Tracked Controls: Design and Implementation for Serious VR
                
                                    
                        by Matt Newport
                                                    (Osso VR)
                                            
                                
                Innovation
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Hand Tracked Controls: Design and Implementation for Serious VR
                
                                    
                        by Matt Newport
                                                    (Osso VR)
                                            
                                
                Innovation
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Hearing is Believing in The VOID
                
                                    
                        by Chance Thomas
                                                    (HUGEsound)
                                            
                                
                Games & Entertainment
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Hybrid Reality: A New Paradigm for Astronaut Training
                
                                    
                        by Matthew Noyes
                                                    (National Aeronautics and Space Administration (NASA))
                                            
                                
                Innovation
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Hybrid Reality: A New Paradigm for Astronaut Training
                
                                    
                        by Matthew Noyes
                                                    (National Aeronautics and Space Administration (NASA))
                                            
                                
                Innovation
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Immersive Data Visualization: AR in the Workplace
                
                                    
                        by Rosstin Murphy
                                                    (IBM)
                                            
                                
                Innovation
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Integrating 2D UI with VR Environments
                
                                    
                        by Bradley Davis
                                                    (High Fidelity)
                                            
                                
                Innovation
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Lessons in Building VR Motion/Touch Experiences at the Leading-Edge
                
                                    
                        by Cy Wise
                                                    (Owlchemy Labs)
                                            
                                
                Games & Entertainment
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Lessons Learned from VR Prototyping
                
                                    
                        by Rob Jagnow
                                                    (Google)
                                            
                                
                Innovation
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Lessons Learned from VR Prototyping
                
                                    
                        by Rob Jagnow
                                                    (Google)
                                            
                                
                Innovation
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Prepped for Launch, the 'EVE: Valkyrie' Development Story
                
                                    
                        by Andrew Willans
                                                    (CCP Games)
                                            
                                
                Games & Entertainment
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Prototypes and Tears: Surviving the Early Days of VR
                
                                    
                        by Joe Radak
                                                    (Eerie Bear Games, LLC)
                                            
                                
                Innovation
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Reinventing 'Psychonauts' for VR
                
                                    
                        by Chad Dawson
                                                    (Double Fine Productions)
                                            
                                
                Games & Entertainment
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Social Animals: Werewolves Within and the Virtual Tabletop
                
                                    
                        by Justin Achilli
                                                    (Red Storm Entertainment)
                                            
                                
                Games & Entertainment
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Social Animals: Werewolves Within and the Virtual Tabletop
                
                                    
                        by Justin Achilli
                                                    (Red Storm Entertainment)
                                            
                                
                Games & Entertainment
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                The Body Is Back! Understanding Embodiment in VR & AR Game Design
                
                                    
                        by Robin Hunicke
                                                    (Funomena)
                                            
                                
                Innovation
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                The Future of Healthcare: Creating VR/AR for Patients & Doctors
                
                                    
                        by Tracey John
                                                    (Minds + Assembly)
                                            
                                
                Innovation
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                The Reality of Developing HoloLens Games
                
                                    
                        by Ralph Barbagallo
                                                    (FLARB LLC)
                                            
                                
                Games & Entertainment
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                The Reality of Developing HoloLens Games
                
                                    
                        by Ralph Barbagallo
                                                    (FLARB LLC)
                                            
                                
                Games & Entertainment
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                The White House Call: Virtual Reality for Grand Challenges
                
                                    
                        by Erik Martin
                                                    (The White House, Office of Science and Technology Policy)
                                            
                                
                Innovation
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Thinking with Your Body: Fast Iteration for Mixed Reality Design
                
                                    
                        by Omer Shapira
                                                    (NVIDIA)
                                            
                                
                Innovation
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Thinking with Your Body: Fast Iteration for Mixed Reality Design
                
                                    
                        by Omer Shapira
                                                    (NVIDIA)
                                            
                                
                Innovation
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Virtual Reality is a Gift: The Mill Talks Virtual Branded Content and Fu...
                
                                    
                        by Rama Allen
                                                    (The Mill)
                                            
                                
                Brand Experience
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                Virtual Reality: Storytelling's New Frontier
                
                                    
                        by Maureen Fan
                                                    (Baobab Studios)
                                            
                                
                Innovation
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                VR and TV: The Wild West to the Living Room
                
                                    
                        by Bradley Crooks
                                                    (BBC Worldwide)
                                            
                                
                Brand Experience
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                VR Ethics:  How to Not Join the League of Evil
                
                                    
                        by Suzanne Leibrick
                                                    (ARVR Academy)
                                            
                                
                Innovation
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                VR Usability in Wonderland
                
                                    
                        by Nicole Lazzaro
                                                    (XEODesign, Inc.)
                                            
                                
                Games & Entertainment
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                WebVR: Building for the Immersive Web
                
                                    
                        by Tony Parisi
                                                    (Unity Technologies)
                                            
                                
                Innovation
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                WebVR: Building for the Immersive Web
                
                                    
                        by Tony Parisi
                                                    (Unity Technologies)
                                            
                                
                Innovation
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                What Really Happens When You Put VR in Schools
                
                                    
                        by Lisa Castaneda
                                                    (foundry10)
                                            
                                
                Innovation
                                             
                            
 
            
     
                            
                                    
                                                                              VRDC Fall 2016
                                                                      
                    
                                                What Really Happens When You Put VR in Schools
                
                                    
                        by Lisa Castaneda
                                                    (foundry10)
                                            
                                
                Innovation
                                             
                            
