GDC Showcase 2024
Build Your Promotability or Honor Your Values? Why Not Both!
by Sonia Michaels
(Independent)
Career Path
GDC Showcase 2024
GD Podcast x GDC Showcase: "Snapping" Your Career into Place with Ben Brode
by Bryant Francis
(GameDeveloper.com)
Career Path
GDC Showcase 2024
GD Podcast x GDC Showcase: Carving out a Creative Career with Deborah Ch...
by Danielle Riendeau
(GameDeveloper.com)
Career Path
GDC Showcase 2024
Impress the Press: Media Best Practices with Game Developer
by Bryant Francis
(GameDeveloper.com)
Skills Development
Game Developers Conference 2024
A Deeper Understanding of Chinese Game Studios: How They Operate
by Zechen Xu
(NetEase)
Career Development
Game Developers Conference 2024
Creating African Talent for the Global Games Industry
by Hugo Obi
(Maliyo Games)
Career Development
Game Developers Conference 2024
Educators Summit: Game Educators Soapbox
by Sonia Michaels
(Independent)
Educators Summit
Game Developers Conference 2024
Educators Summit: How to Teach "Representation" Responsibly: A Seven-Poi...
by Ash Rezvani
(University of Montana)
Educators Summit
Game Developers Conference 2023
Add Senior to That Title: Real Career Talk
by Ben Schneider
(Worcester Polytechnic Institute)
Career Development
Game Developers Conference 2023
Being a Unicorn: Multiclassing in an Industry That Wants Specialization
by Alexis De Girolami
(Lively - a Keywords Studio)
Career Development
Game Developers Conference 2023
Cultivating a Positive Work Culture
by Renee Gittins
(Stumbling Cat)
Career Development
Game Developers Conference 2023
Educators Summit: Essential Game UX Every Student Should Know
by Katherine Isbister
(UC Santa Cruz)
Educators Summit
Game Developers Conference 2022
Developing and Retaining Diverse Talent (Presented by Xbox)
by Jen MacLean
(Xbox)
Career & Studio Development
Game Developers Conference 2022
Educators Summit Session: Abolish Points: Using Specifications Grading i...
by Sanjay Madhav
(University of Southern California)
Educators Summit
Game Developers Conference 2022
Educators Summit: An Aesthetic Approach to a Virtual Reality Education
by Jared Bendis
(The Cleveland Institute of Art)
Educators Summit
Game Developers Conference 2022
Educators Summit: Integrative 3D-Modeling 101: How Centering a Course on...
by Farley Chery
(Worcester Polytechnic Institute)
Educators Summit
Game Developers Conference 2021
Educators Summit: A Three Course Meal in Graphics Programming Education
by Dan Buckstein
(Champlain College)
Educators Summit
Game Developers Conference 2021
Educators Summit: Approaching a Pedagogy of Game Writing
by Seth Hudson
(George Mason University)
Educators Summit
Game Developers Conference 2021
Educators Summit: Introducing Beginners to 3D Level Design
by Katherine Green
(CSUMB)
Educators Summit
Game Developers Conference 2021
Educators Summit: Living the Dream or Surviving the Nightmare: Making Co...
by Bob De Schutter
(Northeastern University & Lifelong Games LLC)
Educators Summit
Summer 2020
David & Goliath: How a Newbie Solo Developer Landed on Xbox Game Pass
by Davionne Gooden
(Studio Zevere)
Career & Studio Development
Summer 2020
Finding Your Place in Games
by Yaprak DeCarmine
(Game Jolt)
Career & Studio Development
Summer 2020
Hiring Learnings: Audio Career Paths and Competencies
by Andrea Chang
(Hi-Rez Studios)
Career & Studio Development
Summer 2020
Jumpstarting Your Creativity: From Hobbyist to Professional
by Charles McGregor
(Tribe Games)
Career & Studio Development
2019
10 Lessons Learned About Establishing an Academic Group as Students
by Daniel Oliveira
(RPG - Rio PUC Games)
Game Career Seminar
2019
A Survival Guide for Game Developers
by Richard Vogel
(Certain Affinity)
Game Career Seminar
2019
An Introduction to Situational Game Design
by Brian Upton
(Game On The Rails)
Educators Summit
2019
Are Games Art School? How to Teach Game Development When There Are No Jobs
by Brendan Keogh
(Queensland University of Technology)
Educators Summit
GDC 2018
Been There Done That: Industry Veterans Share Experience and Advice
by Kim McAuliffe
(gamesto.love)
Game Career Seminar
GDC 2018
Crossing Oceans with Game Making Workshops
by Rilla Khaled
(Concordia University)
Educators Summit
GDC 2018
Cuba, Nairobi, Borneo, Oh My! Creating Games Education (Very) Abroad
by Lindsay Grace
(American University Game Lab)
Educators Summit
GDC 2018
Design Tests and What to Expect from Them
by Peter Buchardt
(Studio Gobo, Playdead)
Game Career Seminar
GDC 2017
Academic Residencies for Game Designers
by Lisa Brown
(Independent)
GDC Education Summit
GDC 2017
Been There, Done That: Industry Vets Share Experiences and Advice
by Sela Davis
(VREAL)
Game Career Seminar
GDC 2017
Beyond the BA: Navigating Status as a Department, Center or Program, Whi...
by Mia Consalvo
(Concordia University)
GDC Education Summit
GDC 2017
Confronting Games and Ethics: Challenging Students to Be Critical Designers
by Karen Schrier
(Marist College)
GDC Education Summit
GDC 2016
A Course About Game Balance
by Ian Schreiber
(Rochester Institute of Technology)
GDC Education Summit
GDC 2016
Applied Game Theory: The Case of 'Posthuman'
by Gordon Calleja
(Institute of Digital Games)
GDC Education Summit
GDC 2016
Been There, Done That: Industry Women Share Experiences and Advice
by Kim McAuliffe
(gamesto.love)
Game Career Seminar
GDC 2016
Beginning with the Word: Building a Game Writing Program
by Lee Sheldon
(Worcester Polytechnic Institute)
GDC Education Summit
GDC 2015
A New R&D Process for Game Design
by James Taylor
(Game Changer Chicago Design Lab - University of Chicago)
Game Career Seminar
GDC 2015
AI Based Game Design
by Mirjam Palosaari Eladhari
(Otter Play)
GDC Education Summit
GDC 2015
Boxes and Breakthroughs: Lessons Learned from "Publishing" Student Games
by Jesse Vigil
(Psychic Bunny)
GDC Education Summit
GDC 2015
Creative Chaos: Teaching Project Teams to Be Innovative
by Drew Davidson
(Carnegie Mellon)
GDC Education Summit
GDC 2014
AAA Academics: Superstar Designers in Academia
by Brenda Romero
(UC Santa Cruz)
GDC Education Summit
GDC 2014
Extracurricular Video Game Development Clubs: How They Complement the Cl...
by Chris DeLeon
(HobbyGameDev)
GDC Education Summit
GDC 2014
Feature Creep or Essential Mechanics? Top Twenty Things Game Development...
by Mia Consalvo
(Concordia University)
GDC Education Summit
GDC 2014
Federal Opportunities for Game Faculty and Students
by Noah Wardrip-Fruin
(UC Santa Cruz)
GDC Education Summit
ADC 2013
A Guide To Complying With COPPA's New Privacy Rules
by David Kim
(Animoca)
Education Apps
ADC 2013
App Pricing Conundrum: Freemium vs Paid
by Donny Makower
(RED Interactive Agency)
Education Apps
ADC 2013
Bridging the Gap Between Hybrid and Native App Performance
by Marko Lehtimaki
(AppGyver)
Education Apps
ADC 2013
Building a Successful Educational App for Kids....With or Without Elmo
by Jay Schiffman
(Dreamkind)
Education Apps
GDC 2013
Beyond the Dialogue: Perspectives on Industry and Academia
by Matthew Burns
(University of Washington)
GDC Education Summit
GDC 2013
Biff! Boom! Pow! Introducing Students to Sound for Games
by Karen Collins
(University of Waterloo)
GDC Education Summit
GDC 2013
Building Successful Interdisciplinary Game Programs: Bridging the Gaps
by Magy Seif El-Nasr
(Northeastern University)
GDC Education Summit
GDC 2013
Catacombs and Curriculum: Role-Playing Games for Teaching Design
by Sam Roberts
(University of Southern California)
GDC Education Summit
GDC 2012
A 'Mod'est Approach to Teaching Game Development
by Jesper Juul
(New York University)
GDC Education Summit
GDC 2012
An Innovative Math Course for Undergraduate Game Programming Majors
by Scott Stevens
(Champlain College)
GDC Education Summit
GDC 2012
Ask the Experts: Professional Programmer's Panel
by Jeff Ward
(Fire Hose Games)
Game Career Seminar
GDC 2012
Breaking Into Game Development: Ask the Pros
by Chris Charla
(Microsoft Games)
Game Career Seminar
GDC Online 2011
Breaking into the Game Biz - Ask the Pros!
by Randy Smith
(Tiger Style)
Game Career Seminar
GDC Online 2011
How NOT to Get a Job in the Game Industry
by Lindsey McQueeney
(38 Studios/Big Huge Games)
Game Career Seminar
GDC Online 2011
Surviving an Education at a Game School and Graduating Employable
by Christopher Erhardt
(Academy of Interactive Entertainment)
Game Career Seminar
GDC Online 2011
What to Do Right on a Resume, Cover Letter and Website
by Jim Rivers
(Obsidian Entertainment)
Game Career Seminar
GDC 2011
Breaking into AAA Game development: Ask the Pros
by Robin Hunicke
(thatgamecompany)
Game Career Seminar
GDC 2011
From College to Industry: 20 Lessons for Getting the Most out of Your Ea...
by Jeff Ward
(Fire Hose Games)
Game Career Seminar
GDC 2011
From Student to Start Up: Case Studies
by Jesse Schell
(Schell Games)
Game Career Seminar
GDC 2011
Killer Portfolio or Portfolio Killer: Advice from Industry Artists (Part 1)
by Greg Foertsch
(Firaxis Games)
Game Career Seminar
GDC 2010
A Contrarian Explains the Basics: How to Become a Game Developer
by David Sirlin
(Sirlin Games)
Game Career Seminar
GDC 2010
Getting Noticed: Why You Need an Online Portfolio and How to Make One
by Jacob Minkoff
(Naughty Dog Inc)
Game Career Seminar
GDC 2010
How I Got My Publishing Deal: Student Game Development Success Stories
by Kim Swift
(Airtight Games)
Game Career Seminar
GDC 2010
Rising to the Top: How to Land a Triple-A Job
by Jeanette Ercila
(Disney Interactive Media Group)
Game Career Seminar
GDC Austin/Online 2009
How I Dumped Electricity and Learned to Love Design
by Brenda Brathwaite
(Loot Drop)
Game Career Seminar
GDC Austin/Online 2009
Resumes, Cover Letters and Websites
by Jim Rivers
(Obsidian Entertainment)
Game Career Seminar
GDC Austin/Online 2009
Surfing Chaos: How to Read the Market and Adapt to the Constantly Changi...
by Matthew Scibilia
(Critical Mass Interactive, Inc)
Game Career Seminar
GDC Austin/Online 2009
Your Game Career – What You Need to Get Hired
by Michael Nichols
(THQ/Vigil Games)
Game Career Seminar
GDC 2009
100 Questions, 97 Answers, 56 Minutes
by Brenda Brathwaite
(Loot Drop)
Game Career Seminar
GDC 2009
How Did the Interview Go?
by James Schomer
(Cryptic Studios)
Game Career Seminar
GDC 2009
How to Start Designing Games On Your Own (and What that Really Means)
by Tom Sloper
(University of Southern California)
Game Career Seminar
GDC 2009
Unlikely Beginnings: FALLOUT 3's Lead Designer on his Path into the Game...
by Emil Pagliarulo
(Bethesda Game Studio)
Game Career Seminar