Game Developers Conference 2026
#1ReasonToBe
by Laia Bee
(Pincer Games)
Culture & Sustainability
Game Developers Conference 2026
'Apex Legends' Dev Support: Getting Bandwidth Back by Letting People Do ...
by Jeremiah Dost
(Respawn Entertainment (Electronic Arts))
Team Leadership
Game Developers Conference 2026
'Borderlands 4' Launch Load Testing
by Jeffrey Waldron
(Gearbox Software)
Game & Production Technology
Game Developers Conference 2026
'DEATH STRANDING 2': Making of Voxel 3D UI Map
by Ildar Valeev
(KOJIMA PRODUCTIONS)
Visual Development
Game Developers Conference 2026
'despelote': Capturing the Feeling of 2001 Quito, Ecuador
by Julian Cordero
(Independent)
Design
Game Developers Conference 2026
'LifeAfter': AIGC Paradigm Change in Mobile Game Art Production
by Xiudong Zhang
(NetEase Games)
Visual Development
Game Developers Conference 2026
'Pacific Drive' Under the Hood: Survival Fundamentals, Systems Design, a...
by Seth Rosen
(Ironwood Studios)
Design
Game Developers Conference 2026
All Rays Lead to Rome: Next-Gen Graphics in 'Anno 117: Pax Romana'
by Aaron Scherzinger
(Ubisoft Mainz)
Visual Development
Game Developers Conference 2026
Ambient Diffuse Lighting in 'Ghost of Ytei'
by Eric Wohllaib
(Sucker Punch Productions)
Visual Development
Game Developers Conference 2026
Back to Basics: Translating Your Invisible Marketing Foundation into Vis...
by Dana Trebella
(Spoke and Wheel Strategy)
Discovery & Marketing
Game Developers Conference 2026
Beyond the Player: Pathways of Women Founders Shaping Indie Games in the...
by Areej Al-Wabil
(Alfaisal University)
Culture & Sustainability
Game Developers Conference 2026
Brilliant Jerks: The Cost of Toxic Performance
by Fleur Marty
(Gearbox)
Team Leadership
Game Developers Conference 2026
Building a Critically Acclaimed Licensed Game in 18 Months
by Amanda Farough
(Strange Scaffold)
Independent Development
Game Developers Conference 2026
Clues and Camping in 'Ghost of Ytei': Curating Guided Exploration Throug...
by Samuel Holley
(Sucker Punch Productions)
Narrative & Performance
Game Developers Conference 2026
Common Dev Mistakes That Lead to Poor Localization by Agencies
by Sven Lohse
(ROCKFISH Games GmbH)
Design
Game Developers Conference 2026
Creating a Culture of Sustainability in Tabletop Games
by Carol Mertz
(Independent/Green Games Guide)
Culture & Sustainability
Game Developers Conference 2026
Creating Player Expertise Microtalks
by Monica Fan
(Pipework Studio)
Design
Game Developers Conference 2026
Curating the World of 'Baby Steps'
by Gabe Cuzzillo
(Independent)
Design
Game Developers Conference 2026
Decolonizing Play and the Rise of African Game Development (2013-2026)
by Eyram Tawia
(Leti Arts)
Culture & Sustainability
Game Developers Conference 2026
Designing POIs (Points of Interest) for 'The Outer Worlds 2'
by Dan Qiao
(Obsidian Entertainment)
Visual Development
Game Developers Conference 2026
Designing Stadium: Crafting a New Game Mode for 'Overwatch'
by Scott Hwang
(Blizzard Entertainment)
Design
Game Developers Conference 2026
Developing Ethical Games: Why and How
by Rachel Kowert
(University of Cambridge)
Business Strategy
Game Developers Conference 2026
EA Sports 'F1 25': Path Tracing at 200mph
by Tom Hammersley
(Electronic Arts / Codemasters)
Visual Development
Game Developers Conference 2026
Essential Debugging Skills for Every Developer
by Rez Graham
(Independent)
Career
Game Developers Conference 2026
Etudes and Actors: Owlcat's Tooling for Highly Branched Narrative
by Alexey Drobyshevsky
(Owlcat Games)
Narrative & Performance
Game Developers Conference 2026
Evolve or Die: How LiveOps Scaled Our Indie Hit
by Kati Nawrocki
(Computer Lunch)
Business Strategy
Game Developers Conference 2026
Finding Signal in the Noise: Unlocking Growth in a Turbulent Games Market
by Yoshio Osaki
(IDG Intelligence)
Product Management
Game Developers Conference 2026
Flavors of Challenge: The 8 Flavors of Difficulty and How They Can Be Co...
by Brett Moody
(Infinity Ward)
Design
Game Developers Conference 2026
From Intermediate to Advanced: Charting Your Career in Game Audio
by Star Victoria Power
(Slide20XX)
Career
Game Developers Conference 2026
Game Designer's Notebook
by Kenny Shea Dinkin
(-)
Business Strategy
Game Developers Conference 2026
Game Education Case Study Microtalks
by MJ Johns
(University of California Santa Cruz)
Educators
Game Developers Conference 2026
Game Education Case Study Microtalks
by MJ Johns
(University of California Santa Cruz)
Educators
Game Developers Conference 2026
Gamers Like You: How Public Media Serves Players of All Ages
by Amber Samdahl
(PBS Wisconsin)
Educators
Game Developers Conference 2026
Getting the Ball Rolling: Advancing Game Accessibility Through Interacti...
by Anna Waismeyer
(Xbox)
Culture & Sustainability
Game Developers Conference 2026
Growing Leaders from Within: Leadership Development for Video Game Teams
by Joshua Howard
(OtherSide Entertainment)
Team Leadership
Game Developers Conference 2026
Honing the Blade: Evolving Combat for 'Ghost of Ytei'
by Theodore Fishman
(Sucker Punch Productions)
Design
Game Developers Conference 2026
How to Advocate for Accessibility on Your Team: A Toolkit for Developers...
by Jessica Roache
(Ubisoft)
Discovery & Marketing
Game Developers Conference 2026
How We Draw a 3D Sprite World: The Stylized Art of 'Never's End'
by Ryan Juckett
(Hypersect)
Visual Development
Game Developers Conference 2026
Illuminating Roco's Legacy: Scalable Global Illumination from Theory to ...
by Sheng Feng
(MoreFun Studios, Tencent Games)
Visual Development
Game Developers Conference 2026
Indie Soapbox: Playing it Unsafe
by Ryan Ike
(Independent)
Independent Development
Game Developers Conference 2026
Influencing Fandom: Making Games That Market Themselves
by Emily Pitcher
(SonderingEmily)
Discovery & Marketing
Game Developers Conference 2026
Inside Indie (Self) Publishing
by Rebekah Saltsman
(Finji)
Business Strategy
Game Developers Conference 2026
Juniors, Associates, Interns: Why They Matter and How to Support Them
by Natalie Checo
(Black Tabby Games/Sunset Visitor)
Career
Game Developers Conference 2026
Kickflipping Without Bailing on Frame Rate: Graphics Optimization in 'To...
by Jon Moore
(Iron Galaxy Studios)
Visual Development
Game Developers Conference 2026
Lasers, Mimic Masks, and Squid Battles: The Technology Evolution of 'I E...
by John Kolencheryl
(Schell Games)
Design
Game Developers Conference 2026
Leaders Working at the Heart of the Team 2026
by Kate Edwards
(Geogrify/SetJetters)
Team Leadership
Game Developers Conference 2026
Lessons from Building UI/UX in '2XKO'
by Anran Li
(Riot Games)
Game & Production Technology
Game Developers Conference 2026
Mastering Massive Worldbuilding: Production and Optimization of Ultra La...
by Wenya He
(Amazing Seasun Games)
Visual Development
Game Developers Conference 2026
Mastering Steam: Why Discovery is Hard and How to Break Through the Noise
by Ichiro Lambe
(Totally Human Media Corp)
Discovery & Marketing
Game Developers Conference 2026
Micropolygon Rendering in 'Anvil'
by Lionel Berenguier
(UbiSoft)
Visual Development
Game Developers Conference 2026
Mics in Spaces: The Importance of Field and Foley Recording
by Jeffrey Brice
(Independent)
Audio
Game Developers Conference 2026
Mid+ Stage Career Development for Marginalized Game Devs: Surviving the ...
by Michael Jones
(Independent)
Culture & Sustainability
Game Developers Conference 2026
Modernizing the Rendering of 'Minecraft'
by A.J. Fairfield
(Mojang; Microsoft)
Visual Development
Game Developers Conference 2026
NSFW Games Variety Hour: Adult Games Microtalks
by Hot Pink
(HotPink Games)
Independent Development
Game Developers Conference 2026
Nutrition, Not Calories: Findings from Oxford's 3-Million-Hour Study on ...
by Nick Ballou
(University of Oxford)
Culture & Sustainability
Game Developers Conference 2026
Overcoming Impostor Syndrome: A Microtalks Strategy Guide
by Ryan Ike
(Independent)
Culture & Sustainability
Game Developers Conference 2026
Page to Booth: Table-Reading and Performance Recording Live Demo
by Alexa Ray Corriea
(Gearbox)
Narrative & Performance
Game Developers Conference 2026
Playtesting Process for Ultra Small Teams
by Brian Cronin
(Chugga Chugga LLC)
Design
Game Developers Conference 2026
Praise the Architect and Pass the Ammunition: Health & Damage in 'The Ou...
by Robert Donovan
(Obsidian Entertainment)
Design
Game Developers Conference 2026
Preservation Is Profit: How Retro Games Unlock Long-Term Revenue
by Marcin Paczynski
(GOG)
Business Strategy
Game Developers Conference 2026
Production Workshop Part 1: Conception to Alpha
by Fleur Marty
(Gearbox)
Production
Game Developers Conference 2026
Production Workshop Part 2: Alpha to Launch
by Fleur Marty
(Gearbox)
Production
Game Developers Conference 2026
Punching Across the Room in 'Batman: Arkham Shadow'
by Ryan Darcey
(Camouflaj | Meta)
Design
Game Developers Conference 2026
Reinforcement Learning in 'FC26': Shipping Human-Like Goalkeepers with a...
by Alessandro Sestini
(Electronic Arts, SEED)
Game & Production Technology
Game Developers Conference 2026
Remaster, Reboot, Reinvent: Case Studies in 'Wizardry' IP Revival
by Hiroaki Murao
(Drecom Co., Ltd.)
Business Strategy
Game Developers Conference 2026
Rip & Tear: Breaking Down the Renderingof'DOOM: The Dark Ages'
by Philip Hammer
(id Software)
Visual Development
Game Developers Conference 2026
Rules of the Game 2026: Revealing Techniques from Resourceful Designers
by Richard Rouse III
(FarBridge)
Design
Game Developers Conference 2026
Secrets of the Tabletop Games Industry
by Bryan Bornmueller
(Asmodee)
Design
Game Developers Conference 2026
Secrets to Hiring an Orchestra for Your Game
by Mike Ladouceur
Audio
Game Developers Conference 2026
Shader Like a Painter: Building Character Shaders with an Artistic Appro...
by Rosy (Rong) Fu
(Naughty Dog)
Visual Development
Game Developers Conference 2026
Signature Sounds: Crafting a Cohesive Musical Identity Across Games
by Edouard Brenneisen
(EB Music LLC)
Audio
Game Developers Conference 2026
Spreadsheets Microtalks
by Guillaume Pierre
(Magic Fuel Games/Playstack)
Game & Production Technology
Game Developers Conference 2026
Storytelling Basics for Everyone
by Evan Skolnick
(Independent)
Team Leadership
Game Developers Conference 2026
Supporting Junior Talent and Why the Industry Needs Them
by Alexa Ray Corriea
(Gearbox)
Culture & Sustainability
Game Developers Conference 2026
Supporting Thousands of NPCs in 'Kingdom Come: Deliverance' & 'Kingdom C...
by Petr Smrcek
(Warhorse Studios)
Game & Production Technology
Game Developers Conference 2026
Teaching Games with Games X: Artificial Intelligence
by Gillian Smith
(Worcester Polytechnic Institute)
Educators
Game Developers Conference 2026
Teaching While Gamedev
by Tyler Coleman
(Ludo Systems Inc.)
Educators
Game Developers Conference 2026
The Digital Red Pen: From Draft to Edit to Triage
by Diandra Anne Lasrado
(iwot games)
Narrative & Performance
Game Developers Conference 2026
The Monetization Paradox: How Doing the Opposite of What's Expected Drov...
by Naama Frenkel
(SciPlay)
Product Management
Game Developers Conference 2026
The Process Process: Empower Your Team to Do Their Best Work
by Jonathan Rodgers
(Playstudios)
Production
Game Developers Conference 2026
The Scalable Game Asset-Assisted Production Pipeline of 'Honor of Kings'
by Zhipeng Tan
(Tencent Games)
Visual Development
Game Developers Conference 2026
The State of PC and Console Games in 2026
by Ben Porter
(Newzoo)
Business Strategy
Game Developers Conference 2026
The Tension: Designing for Discomfort in 'Wanderstop'
by Steven Margolin
(Ivy Road)
Design
Game Developers Conference 2026
UX Mobile Porting Challenges in 'Prince of Persia: The Lost Crown' Case ...
by Alexis Denance
(Ubisoft Da Nang)
Design
Game Developers Conference 2026
Veterans Q&A for New Writers and Narrative Designers
by Alexa Ray Corriea
(Gearbox)
Audio
Game Developers Conference 2026
Why Good Games Fail: The Startup Audit Every Studio Needs
by Lucien Parsons
(OpsCat)
Business Strategy
Game Developers Conference 2026
Writing Games for a Distracted, Polarized, Media-Illiterate World
by Alexa Ray Corriea
(Gearbox)
Narrative & Performance
Game Developers Conference 2026
You Owe It to Your Players: Creating Value with Effective Monetization i...
by Lukas Offerhaus
(InnoGames GmbH)
Product Management
Game Developers Conference 2026
Your Steam Page Needs a Soul: How to Get Your Game's Magic Across on Steam
by Thomas Reisenegger
(Future Friends Games)
Discovery & Marketing