Game Developers Conference 2026
#1ReasonToBe
by Laia Bee
(Pincer Games)
Culture & Sustainability
Game Developers Conference 2026
#1ReasonToBe
by Laia Bee
(Pincer Games)
Culture & Sustainability
Game Developers Conference 2026
'Apex Legends' Dev Support: Getting Bandwidth Back by Letting People Do ...
by Jeremiah Dost
(Respawn Entertainment (Electronic Arts))
Team Leadership
Game Developers Conference 2026
'Apex Legends' Dev Support: Getting Bandwidth Back by Letting People Do ...
by Jeremiah Dost
(Respawn Entertainment (Electronic Arts))
Team Leadership
Game Developers Conference 2026
'Balatro' Community Playbook: From Launch to Letting Go
by Emma Smith-Bodie
(Playstack)
Discovery & Marketing
Game Developers Conference 2026
'Battlefield 6': Game Feel is the Message
by Jac Carlsson
(EA DICE)
Design
Game Developers Conference 2026
'Borderlands 4' Launch Load Testing
by Jeffrey Waldron
(Gearbox Software)
Game & Production Technology
Game Developers Conference 2026
'Borderlands 4' Launch Load Testing
by Jeffrey Waldron
(Gearbox Software)
Game & Production Technology
Game Developers Conference 2026
'Civilization VII': Impactful UI Sound Design at Scale
by Kadet Kuhne
(Firaxis)
Audio
Game Developers Conference 2026
'Clair Obscur: Expedition 33': An Audio Postmortem
by Raphael Joffres
(Sandfall Interactive)
Audio
Game Developers Conference 2026
'Clair Obscur: Expedition 33': Delivering a Wide Scope of Features & Con...
by Tom Guillermin
(Sandfall Interactive)
Design
Game Developers Conference 2026
'CorgiSpace': What I Learned from Making 15 Games This Year
by Adam Saltsman
(Finji)
Design
Game Developers Conference 2026
'Dead by Daylight': Reflecting on 10 Years of Terror
by Mathieu Cote
(Behaviour Interactive Inc.)
Discovery & Marketing
Game Developers Conference 2026
'DEATH STRANDING 2': Making of Voxel 3D UI Map
by Ildar Valeev
(KOJIMA PRODUCTIONS)
Visual Development
Game Developers Conference 2026
'DEATH STRANDING 2': Making of Voxel 3D UI Map
by Ildar Valeev
(KOJIMA PRODUCTIONS)
Visual Development
Game Developers Conference 2026
'despelote': Capturing the Feeling of 2001 Quito, Ecuador
by Julian Cordero
(Independent)
Design
Game Developers Conference 2026
'despelote': Capturing the Feeling of 2001 Quito, Ecuador
by Julian Cordero
(Independent)
Design
Game Developers Conference 2026
'Genshin Impact' Miliastra Wonderland: Co-Creating a Virtual World with ...
by Xin Ning
(miHoYo)
Design
Game Developers Conference 2026
'Helldivers' and the Art of the Living Game: Designing for Community Own...
by Cooper Fleishman
(Thriving in Games Group)
Culture & Sustainability
Game Developers Conference 2026
'LifeAfter': AIGC Paradigm Change in Mobile Game Art Production
by Xiudong Zhang
(NetEase Games)
Visual Development
Game Developers Conference 2026
'LifeAfter': AIGC Paradigm Change in Mobile Game Art Production
by Xiudong Zhang
(NetEase Games)
Visual Development
Game Developers Conference 2026
'Marvel Rivals': Putting the Super into Hero Shooter
by Guangyun Chen
(NetEase Games)
Design
Game Developers Conference 2026
'Marvel Rivals': The Untold Launch and LiveOps Journey Behind Tens of Mi...
by Yachen Bian
(NetEase Games)
Discovery & Marketing
Game Developers Conference 2026
'Metro: Awakening': Development Postmortem
by Martin de Ronde
(Vertigo Games)
Production
Game Developers Conference 2026
'Neopets': From Web-Browser to Everywhere
by Dominic Law
(Neopets)
Discovery & Marketing
Game Developers Conference 2026
'Pacific Drive' Under the Hood: Survival Fundamentals, Systems Design, a...
by Seth Rosen
(Ironwood Studios)
Design
Game Developers Conference 2026
'Pacific Drive' Under the Hood: Survival Fundamentals, Systems Design, a...
by Seth Rosen
(Ironwood Studios)
Design
Game Developers Conference 2026
'Pokmon GO' Gigantamax Battles: Designing a Scalable Battle System
by Ben Li
(Scopely)
Game & Production Technology
Game Developers Conference 2026
'SILENT HILL f': The Challenges of Creating a Melee-Only Horror Game
by Al Yang
(Neobards Entertainment)
Design
Game Developers Conference 2026
15 More Games in 15 More Years
by Stone Librande
(Riot Games)
Design
Game Developers Conference 2026
26th Annual Game Developers Choice Awards
by Stone Librande
(Riot Games)
Special Event
Game Developers Conference 2026
28th Annual Independent Games Festival Awards
by Stone Librande
(Riot Games)
Special Event
Game Developers Conference 2026
Actionable Intelligence: Practical Advice for Game Developers Working wi...
by Bo Crutcher
(Blindlight)
Audio
Game Developers Conference 2026
Agentic Live Ops: Turning Player Data into Actionable Insights (Presente...
by Pat Santora
(AWS)
Product Management
Game Developers Conference 2026
Agentic LiveOps: From Concept to Production (Presented by Amazon Web Ser...
by Matt Stevenson
(AWS)
Game & Production Technology
Game Developers Conference 2026
AI + Games: More Creativity in Production, Deeper Fun in Gameplay (Prese...
by Ethan Hu
(Meshy AI)
Game & Production Technology
Game Developers Conference 2026
AI Executive Panel: Using Agentic AI to Understand Your Players and Prov...
by Vitalii Vashchuk
(EPAM)
Business Strategy
Game Developers Conference 2026
AI Trends of Today and Opportunities for Tomorrow: Ask Me Anything
by Zhen Zhai
(Blizzard Entertainment)
Luminaries Speaker Series
Game Developers Conference 2026
All Rays Lead to Rome: Next-Gen Graphics in 'Anno 117: Pax Romana'
by Aaron Scherzinger
(Ubisoft Mainz)
Visual Development
Game Developers Conference 2026
All Rays Lead to Rome: Next-Gen Graphics in 'Anno 117: Pax Romana'
by Aaron Scherzinger
(Ubisoft Mainz)
Visual Development
Game Developers Conference 2026
Ambient Diffuse Lighting in 'Ghost of Ytei'
by Eric Wohllaib
(Sucker Punch Productions)
Visual Development
Game Developers Conference 2026
Ambient Diffuse Lighting in 'Ghost of Ytei'
by Eric Wohllaib
(Sucker Punch Productions)
Visual Development
Game Developers Conference 2026
An Odyssey in Building Games That Last
by Rob Pardo
(Bonfire Studios)
Team Leadership
Game Developers Conference 2026
Animation (Adjacent) Microtalks
by Mark Slutsky
(Compulsion Games)
Visual Development
Game Developers Conference 2026
Architecting DDoS-Resilient Multiplayer Game Servers on Amazon GameLift ...
by Michael Jackson
(AWS)
Game & Production Technology
Game Developers Conference 2026
Artists, Do You Want to Fight for Your Future?
by Andrew Maximov
(ImagineMore.Art)
Culture & Sustainability
Game Developers Conference 2026
Audio Optimization Microtalks
by Guy Somberg
(Blizzard)
Audio
Game Developers Conference 2026
Augmenting NPCs with LLMs: Practical Experience from NC State University...
by Kieran Hejmadi
(Arm)
Game & Production Technology
Game Developers Conference 2026
Automatic Wrapping of Facial Expression Scans with WrapAI (Presented by ...
by Andrei Krovopuskov
(Faceform)
Game & Production Technology
Game Developers Conference 2026
Back to Basics: Translating Your Invisible Marketing Foundation into Vis...
by Dana Trebella
(Spoke and Wheel Strategy)
Discovery & Marketing
Game Developers Conference 2026
Back to Basics: Translating Your Invisible Marketing Foundation into Vis...
by Dana Trebella
(Spoke and Wheel Strategy)
Discovery & Marketing
Game Developers Conference 2026
Backed by Data, Built with Care: Telling Authentic LGBTQ Stories in Vide...
by Sabrina Mah
(GLAAD)
Culture & Sustainability
Game Developers Conference 2026
Balancing TCGs with Power Sorting
by Nate Heiss
(Heiss Games LLC)
Design
Game Developers Conference 2026
Behind the Scenes of Game Funding
by Emily Greer
(1Up Ventures)
Luminaries Speaker Series
Game Developers Conference 2026
Best Practices for Character Navigation: Architecting for AAA Performanc...
by Ben Sunshine-Hill
(Havok)
Narrative & Performance
Game Developers Conference 2026
Beyond Adaptation: Designing IPs That Live Across Games, Series, and Eve...
by David Daubitz
(Ubisoft Mainz)
Narrative & Performance
Game Developers Conference 2026
Beyond the Logo: Crafting Comprehensive Brand Systems for Games
by Alanna Cervenak
(PlayStation Studios Creative Arts)
Discovery & Marketing
Game Developers Conference 2026
Beyond the Player: Pathways of Women Founders Shaping Indie Games in the...
by Areej Al-Wabil
(Alfaisal University)
Culture & Sustainability
Game Developers Conference 2026
Beyond the Player: Pathways of Women Founders Shaping Indie Games in the...
by Areej Al-Wabil
(Alfaisal University)
Culture & Sustainability
Game Developers Conference 2026
Bones & Booleans
by Matt Lake
(Independent)
Visual Development
Game Developers Conference 2026
Breaking Sound Barriers: Navigating and Thriving as a Woman in Game Audio
by Sonia Mokhtari
(Zynga)
Audio
Game Developers Conference 2026
Brilliant Jerks: The Cost of Toxic Performance
by Fleur Marty
(Gearbox)
Team Leadership
Game Developers Conference 2026
Brilliant Jerks: The Cost of Toxic Performance
by Fleur Marty
(Gearbox)
Team Leadership
Game Developers Conference 2026
Bringing Cyberpunk 2077 to Mac (Presented by Apple)
by Charlyn Keating
(Apple)
Production
Game Developers Conference 2026
Bringing Narrative to 'Disney Dreamlight Valley'
by Josh Labelle
(Gameloft Montreal)
Narrative & Performance
Game Developers Conference 2026
Build "Living Games" with AI
by Jack Buser
(Google Cloud)
Luminaries Speaker Series
Game Developers Conference 2026
Build Faster, Iterate More: AI-Powered Prototyping with the Model Contex...
by Brent Vincent
(Roblox)
Game & Production Technology
Game Developers Conference 2026
Building a Critically Acclaimed Licensed Game in 18 Months
by Amanda Farough
(Strange Scaffold)
Independent Development
Game Developers Conference 2026
Building a Critically Acclaimed Licensed Game in 18 Months
by Amanda Farough
(Strange Scaffold)
Independent Development
Game Developers Conference 2026
Building a Winning Discord Strategy to Fuel the Success of Your Game (Pr...
by Mason Sciotti
(Discord)
Business Strategy
Game Developers Conference 2026
Building and Sustaining a Global Development Team: Lessons in Sustainabl...
by Brad Hendricks
(Blind Squirrel Games)
Team Leadership
Game Developers Conference 2026
Building Global Entertainment Worlds from Gaming IP
by Justin Scarpone
(SEGA)
Luminaries Speaker Series
Game Developers Conference 2026
Building Growth Through Partnership: A Practical Avia Playbook for Brand...
by Ping Wang
(AviaGames)
Business Strategy
Game Developers Conference 2026
Building the Cultural World of 'Indiana Jones and the Great Circle'
by Kate Edwards
(Geogrify/SetJetters)
Culture & Sustainability
Game Developers Conference 2026
Building the Next Growth Frontier for Games: A Conversation with Brian W...
by Tom Giles
(Bloomberg L.P.)
Luminaries Speaker Series
Game Developers Conference 2026
Built for Games: Explore Apple Hardware and Software for Game Developers...
by Allan Schaffer
(Apple)
Production
Game Developers Conference 2026
Career Forum: Machine Learning
by Alexis Rolland
(Ubisoft, La Forge)
Game & Production Technology
Game Developers Conference 2026
Casting Authentic Voices Across Cultures: Navigating Multilingual Castin...
by Tim Friedlander
(soundBOX:Studio Group)
Team Leadership
Game Developers Conference 2026
Catching Culture Currents: Riding Resonant Trends in 'Roblox' and Beyond
by Piercen Harbut
(Bee Swarm Simulator)
Design
Game Developers Conference 2026
Changing our Paradigm of Leading Change
by Drew Kugler
(The Kugler Company, LLC)
Team Leadership
Game Developers Conference 2026
Clues and Camping in 'Ghost of Ytei': Curating Guided Exploration Throug...
by Samuel Holley
(Sucker Punch Productions)
Narrative & Performance
Game Developers Conference 2026
Clues and Camping in 'Ghost of Ytei': Curating Guided Exploration Throug...
by Samuel Holley
(Sucker Punch Productions)
Narrative & Performance
Game Developers Conference 2026
Co-Creating Possibility: The Future of Mobile Gaming Performance (Presen...
by Lukas Medek
(Sumo Digital)
Game & Production Technology
Game Developers Conference 2026
Co-Ops Are the Future: A Step-by-Step Guide to Founding Your Own Worker ...
by Ty Underwood
(Comradery.co)
Business Strategy
Game Developers Conference 2026
Common Dev Mistakes That Lead to Poor Localization by Agencies
by Sven Lohse
(ROCKFISH Games GmbH)
Design
Game Developers Conference 2026
Common Dev Mistakes That Lead to Poor Localization by Agencies
by Sven Lohse
(ROCKFISH Games GmbH)
Design
Game Developers Conference 2026
Community Clubhouse Open Networking Session (Presented by Community Club...
by Ben Williams
(Project0)
Product Management
Game Developers Conference 2026
Community is Not a Feature: It's Your Growth Strategy (Presented by Comm...
by Chip Thurston
(Fastspring)
Business Strategy
Game Developers Conference 2026
Constructive Destruction: Fusing Voxel Tech and 3D Action Platforming in...
by Kenta Motokura
(Nintendo Co., Ltd.)
Design
Game Developers Conference 2026
Controlled Chaos: 12 Principles of Design for VFX
by Rachel Quitevis
(Beyond-FX)
Visual Development
Game Developers Conference 2026
Crafting an Ever-Expanding Jianghu: Open-World Design and Sustainable Up...
by Beralt Lyu
(Everstone Studio, NetEase Games)
Production
Game Developers Conference 2026
Crafting the Core Sonic Identity of 'Battlefield 6': From Concept to Exe...
by Mari Saastamoinen Minto
(EA DICE)
Production
Game Developers Conference 2026
Creating a Culture of Sustainability in Tabletop Games
by Carol Mertz
(Independent/Green Games Guide)
Culture & Sustainability
Game Developers Conference 2026
Creating a Culture of Sustainability in Tabletop Games
by Carol Mertz
(Independent/Green Games Guide)
Culture & Sustainability
Game Developers Conference 2026
Creating Player Expertise Microtalks
by Monica Fan
(Pipework Studio)
Design
Game Developers Conference 2026
Critique My Page: Live at GDC
by Derek Lieu
(Derek Lieu Creative)
Discovery & Marketing
Game Developers Conference 2026
Cross-Platform Isn't a Checkbox: Designing Games for 'Fortnite' (Present...
by Jay Villanueva
(Epic Games)
Game & Production Technology
Game Developers Conference 2026
Curating the World of 'Baby Steps'
by Gabe Cuzzillo
(Independent)
Design
Game Developers Conference 2026
Curating the World of 'Baby Steps'
by Gabe Cuzzillo
(Independent)
Design
Game Developers Conference 2026
Debugging Audio Systems: Tools, Tactics, and Real-World Stories
by Jose Angulo
(Teravision Games)
Audio
Game Developers Conference 2026
Decolonizing Play and the Rise of African Game Development (2013-2026)
by Eyram Tawia
(Leti Arts)
Culture & Sustainability
Game Developers Conference 2026
Decolonizing Play and the Rise of African Game Development (2013-2026)
by Eyram Tawia
(Leti Arts)
Culture & Sustainability
Game Developers Conference 2026
Demystifying the Clouds of 'Borderlands 4': Adapting Volumetric Cloud Te...
by Spencer Luebbert
(Disbelief)
Visual Development
Game Developers Conference 2026
Designing for the Living Room: The Spatial Architecture of Mixed Reality...
by Doug North Cook
(Creature)
Visual Development
Game Developers Conference 2026
Designing Hands-First Games: A VR Developer's Guide to Getting It Right ...
by Colin Robinson
(Meta)
Production
Game Developers Conference 2026
Designing POIs (Points of Interest) for 'The Outer Worlds 2'
by Dan Qiao
(Obsidian Entertainment)
Visual Development
Game Developers Conference 2026
Designing POIs (Points of Interest) for 'The Outer Worlds 2'
by Dan Qiao
(Obsidian Entertainment)
Visual Development
Game Developers Conference 2026
Designing Stadium: Crafting a New Game Mode for 'Overwatch'
by Scott Hwang
(Blizzard Entertainment)
Design
Game Developers Conference 2026
Designing Stadium: Crafting a New Game Mode for 'Overwatch'
by Scott Hwang
(Blizzard Entertainment)
Design
Game Developers Conference 2026
Designing the Final Level of 'Split Fiction'
by Hannes Gille
(Hazelight)
Design
Game Developers Conference 2026
Designing the Ideal Level Design Portfolio: What Hiring Teams Actually L...
by Baqir Shah
(Pipeworks Studios)
Career
Game Developers Conference 2026
Developing Ethical Games: Why and How
by Rachel Kowert
(University of Cambridge)
Business Strategy
Game Developers Conference 2026
Developing Large Procedural Systems with Low Friction and Fast Generatio...
by Chris Murphy
(Epic Games)
Game & Production Technology
Game Developers Conference 2026
Dinner Table Democracy: Designing Disagreement
by Jennifer Estaris
(Estaris Works)
Culture & Sustainability
Game Developers Conference 2026
Discord Ads: The Emerging Must-Buy Platform for Gaming Marketers (Presen...
by Meena Mutha
(Discord)
Business Strategy
Game Developers Conference 2026
Discord Integration Best Practices: Social Design Principles That Move t...
by Mason Sciotti
(Discord)
Team Leadership
Game Developers Conference 2026
Discovery and Distribution in a Multi-Platform, Multi-Store World
by Matthew Ball
(Epyllion)
Luminaries Speaker Series
Game Developers Conference 2026
Discovery Decoded: Your Guide to the Meta Horizon Store (Presented by Meta)
by Mahncy Mehrota
(Meta)
Business Strategy
Game Developers Conference 2026
DIY Protection for Game Developers: If You Create It, Protect It
by Benjamin Siders
(Lewis Rice LLC)
Business Strategy
Game Developers Conference 2026
Does it Make You Feel Like a Wandering Ronin? Creative Direction for 'Gh...
by Nate Fox
(Sucker Punch Productions)
Team Leadership
Game Developers Conference 2026
Driving Innovation & RTX Advances with John Spitzer, Vice President at N...
by John Spitzer
(NVIDIA Corporation)
Luminaries Speaker Series
Game Developers Conference 2026
EA Sports 'F1 25': Path Tracing at 200mph
by Tom Hammersley
(Electronic Arts / Codemasters)
Visual Development
Game Developers Conference 2026
EA Sports 'F1 25': Path Tracing at 200mph
by Tom Hammersley
(Electronic Arts / Codemasters)
Visual Development
Game Developers Conference 2026
Economics of a $1B Cosmetic Economy
by Phillip Black
(Game Economist Consulting)
Business Strategy
Game Developers Conference 2026
Educator Game Research Download
by Julian Frommel
(Utrecht University)
Educators
Game Developers Conference 2026
Educators Soapbox
by Kelli Dunlap
(Take This, Inc.)
Educators
Game Developers Conference 2026
Essential Debugging Skills for Every Developer
by Rez Graham
(Independent)
Career
Game Developers Conference 2026
Essential Debugging Skills for Every Developer
by Rez Graham
(Independent)
Career
Game Developers Conference 2026
Etudes and Actors: Owlcat's Tooling for Highly Branched Narrative
by Alexey Drobyshevsky
(Owlcat Games)
Narrative & Performance
Game Developers Conference 2026
Etudes and Actors: Owlcat's Tooling for Highly Branched Narrative
by Alexey Drobyshevsky
(Owlcat Games)
Narrative & Performance
Game Developers Conference 2026
Evolve or Die: How LiveOps Scaled Our Indie Hit
by Kati Nawrocki
(Computer Lunch)
Business Strategy
Game Developers Conference 2026
Evolve or Die: How LiveOps Scaled Our Indie Hit
by Kati Nawrocki
(Computer Lunch)
Business Strategy
Game Developers Conference 2026
Exercises that Play in Public: How to Design Collaborative Class Project...
by Jason Eppink
(Elmhurst University)
Educators
Game Developers Conference 2026
Expanding the 13%: Directing Game Access in Game Education
by Lane D. Koughan
(University of Washington)
Educators
Game Developers Conference 2026
Experimental Games Showcase
by Carol Mertz
(Independent/Green Games Guide)
Culture & Sustainability
Game Developers Conference 2026
Extreme Recording: Rockets, Wildlife, and Beyond - Capturing Sound in Hi...
by Howard Mostrom
(Injected Senses LLC)
Audio
Game Developers Conference 2026
Finding Signal in the Noise: Unlocking Growth in a Turbulent Games Market
by Yoshio Osaki
(IDG Intelligence)
Product Management
Game Developers Conference 2026
Finding Signal in the Noise: Unlocking Growth in a Turbulent Games Market
by Yoshio Osaki
(IDG Intelligence)
Product Management
Game Developers Conference 2026
Fireside Chat with Amir Rao of Supergiant Games
by Trent Kusters
(League of Geeks)
Design
Game Developers Conference 2026
Fixed Wing Flight in 'Keeper': Pathfinding, Locomotion, and Animation of...
by James Collins
(Double Fine Productions)
Game & Production Technology
Game Developers Conference 2026
Flavors of Challenge: The 8 Flavors of Difficulty and How They Can Be Co...
by Brett Moody
(Infinity Ward)
Design
Game Developers Conference 2026
Flavors of Challenge: The 8 Flavors of Difficulty and How They Can Be Co...
by Brett Moody
(Infinity Ward)
Design
Game Developers Conference 2026
Flipping the Script: Overhauling Sucker Punch's Writing Pipeline for 'Gh...
by Roland Munsil
(Sucker Punch Productions)
Game & Production Technology
Game Developers Conference 2026
Freedom Through Structure: Character Pipelines at Embark (Presented by H...
by Erik stsj
(Embark Studios)
Business Strategy
Game Developers Conference 2026
From a Naughty Dog to a Wildflower: The Fears, Failures, and Freedoms Found
by Bruce Straley
(Wildflower Interactive)
Independent Development
Game Developers Conference 2026
From Beautiful to Playable: Texture Compression Secrets Every Game Artis...
by Jad Deeb
(Jin&Jaw LTD)
Visual Development
Game Developers Conference 2026
From Developer to Publisher: The Benefits of a Japanese Studio's Decisio...
by Taichiro Miyazaki
(CyberConnect2 Co.,Ltd.)
Business Strategy
Game Developers Conference 2026
From Discovery to Launch: An Inside Look at the Publisher-Developer Rela...
by Patrick Johnson
(Playstack)
Business Strategy
Game Developers Conference 2026
From Intermediate to Advanced: Charting Your Career in Game Audio
by Star Victoria Power
(Slide20XX)
Career
Game Developers Conference 2026
From Intermediate to Advanced: Charting Your Career in Game Audio
by Star Victoria Power
(Slide20XX)
Career
Game Developers Conference 2026
From Kernel to Community: Building a Modern, Multi-Layered Anti-Cheat Ec...
by Michail Greshishchev
(Amazon Game Studios)
Game & Production Technology
Game Developers Conference 2026
From Project Operator to 'The Operator': Postmortem of Supporting a Solo...
by Lewis Burnell
(ICO Partners)
Discovery & Marketing
Game Developers Conference 2026
From Sibelius to Game: Crafting Adaptive Music for 'Kingdom Come: Delive...
by Adam Sporka
(Warhorse Studios)
Audio
Game Developers Conference 2026
From the Ground Up: Rethinking Quality in Games
by Aniruddha Pawar
(Ubisoft)
Game & Production Technology
Game Developers Conference 2026
From Win to WalletRethinking Player Experience in Skill-Based Gaming (Pr...
by Yanjuan Chen
(AviaGames)
Business Strategy
Game Developers Conference 2026
G.A.N.G. Demo Derby: Music
by Jason Hayes
(Another Axiom Inc.)
Career
Game Developers Conference 2026
G.A.N.G. Demo Derby: Sound Design
by DJ Meadows
(HNDCRFTD LLC)
Career
Game Developers Conference 2026
G.A.N.G. Demo Derby: Voice Over
by Nick Hartman
(Sound Lab)
Narrative & Performance
Game Developers Conference 2026
Game AI Fireside Chat with Damian Isla and Jeff Orkin: Celebrating 20+ Y...
by Steve Rabin
(Electronic Arts)
Game & Production Technology
Game Developers Conference 2026
Game Designer's Notebook
by Kenny Shea Dinkin
(-)
Business Strategy
Game Developers Conference 2026
Game Designer's Notebook
by Kenny Shea Dinkin
(-)
Business Strategy
Game Developers Conference 2026
Game Economy Lessons with Supercell & Metacore
by Charlie Hsu
(Supercell)
Design
Game Developers Conference 2026
Game Education Case Study Microtalks
by MJ Johns
(University of California Santa Cruz)
Educators
Game Developers Conference 2026
Game Education Case Study Microtalks
by MJ Johns
(University of California Santa Cruz)
Educators
Game Developers Conference 2026
Game Education Case Study Microtalks
by MJ Johns
(University of California Santa Cruz)
Educators
Game Developers Conference 2026
Game Funding: Lessons from Outersloth
by Victoria Tran
(Innersloth)
Business Strategy
Game Developers Conference 2026
Game On: Why the Best is Yet to Come for Gaming's Future
by Simon Zhu
(Independent)
Business Strategy
Game Developers Conference 2026
Gamers Like You: How Public Media Serves Players of All Ages
by Amber Samdahl
(PBS Wisconsin)
Educators
Game Developers Conference 2026
Gamers Like You: How Public Media Serves Players of All Ages
by Amber Samdahl
(PBS Wisconsin)
Educators
Game Developers Conference 2026
Games About Games Microtalks
by Jon Perry
(Quibble Media, LLC)
Design
Game Developers Conference 2026
Games as the New Social Arenas: Building Communities That Self-Regulate ...
by Hege Tokerud
(Aiba)
Special Event
Game Developers Conference 2026
Games for Diplomacy: Empowering Global Game-Making Communities
by Lindsay Grace
(University of Miami)
Culture & Sustainability
Game Developers Conference 2026
Gaming Success on Discord: Data-Driven Insights into Community Growth an...
by Timothy Lu
(Discord)
Business Strategy
Game Developers Conference 2026
Gaming the System: Creating Your Own Path to a Narrative Design Career
by Zoe Calamar
(Escape Velocity Entertainment)
Career
Game Developers Conference 2026
GDC Masters: 50 Years in Games and a Legacy for Creators
by Don Daglow
(Sausalito Games Inc.)
Culture & Sustainability
Game Developers Conference 2026
GDC Pitch: Day 1
by Jason Della Rocca
(Execution Labs)
Special Event
Game Developers Conference 2026
GDC Pitch: Day 2
by Jason Della Rocca
(Execution Labs)
Special Event
Game Developers Conference 2026
GenAI at Studios: Leadership, Tools, and Trust
by Mitu Khandaker
(NYU Game Center)
Team Leadership
Game Developers Conference 2026
Generative Recommender Post-Trained by Reinforcement Learning in Video G...
by Dong Fang
(LIGHTSPEED STUDIOS)
Game & Production Technology
Game Developers Conference 2026
Getting the Ball Rolling: Advancing Game Accessibility Through Interacti...
by Anna Waismeyer
(Xbox)
Culture & Sustainability
Game Developers Conference 2026
Getting the Sequel Right with 'Kingdom Come Deliverance II'
by Prokop Jirsa
(Warhorse studios)
Production
Game Developers Conference 2026
Getting Your Foot in the Door Part 2: Getting Hired in Japan
by Taichiro Miyazaki
(CyberConnect2 Co.,Ltd.)
Career
Game Developers Conference 2026
Grappling with Success: Smooth Movement on an Indie Budget
by Salaar Kohari
(CAGE Studios)
Design
Game Developers Conference 2026
Growing Leaders from Within: Leadership Development for Video Game Teams
by Joshua Howard
(OtherSide Entertainment)
Team Leadership
Game Developers Conference 2026
Growing Leaders from Within: Leadership Development for Video Game Teams
by Joshua Howard
(OtherSide Entertainment)
Team Leadership
Game Developers Conference 2026
High-Fidelity on PC and Mobile: The 'Delta Force' Character Production P...
by Rui Mu
(Team Jade / Tencent Games)
Visual Development
Game Developers Conference 2026
Hitting 60 FPS in UE5 and Keeping It There (Presented by Epic Games)
by Matt Oztalay
(Epic Games)
Game & Production Technology
Game Developers Conference 2026
Honing the Blade: Evolving Combat for 'Ghost of Ytei'
by Theodore Fishman
(Sucker Punch Productions)
Design
Game Developers Conference 2026
Honing the Blade: Evolving Combat for 'Ghost of Ytei'
by Theodore Fishman
(Sucker Punch Productions)
Design
Game Developers Conference 2026
How 'Ghost of Ytei' Was Pre-Mixed with the Help of a Sound Sensei
by Grey Davenport
(Sucker Punch Productions)
Audio
Game Developers Conference 2026
How 'Infinity Nikki' Turns Outfits into Fantasy (And Why It Works)
by Dodie Gong
(Infold Games (Papergames))
Visual Development
Game Developers Conference 2026
How AI is Reshaping Game Creation (Presented by Google Cloud)
by Catherine Hawayek
(Google Cloud)
Game & Production Technology
Game Developers Conference 2026
How Do I Get My Game on IGN?
by Peer Schneider
(IGN Entertainment)
Discovery & Marketing
Game Developers Conference 2026
How Emerging Hardware Innovation Will Change the Player Experience
by Bill Kleyman
(Apolo.us)
Luminaries Speaker Series
Game Developers Conference 2026
How Environmental Content Builds Engagement and Loyalty
by Lisa Pak
(United Nations Environment Programme)
Culture & Sustainability
Game Developers Conference 2026
How I Raised X Million
by Nicole Lazzaro
(XEODesign)
Business Strategy
Game Developers Conference 2026
How Tabletop Games Could Help Us Improve the Pro-Social Design of Digita...
by Robert Hornbek
(Thriving in Games Group)
Culture & Sustainability
Game Developers Conference 2026
How to Advocate for Accessibility on Your Team: A Toolkit for Developers...
by Jessica Roache
(Ubisoft)
Discovery & Marketing
Game Developers Conference 2026
How to Advocate for Accessibility on Your Team: A Toolkit for Developers...
by Jessica Roache
(Ubisoft)
Discovery & Marketing
Game Developers Conference 2026
How to Win a VES Award
by David Johnson
(Undertone FX, Inc.)
Visual Development
Game Developers Conference 2026
How We Draw a 3D Sprite World: The Stylized Art of 'Never's End'
by Ryan Juckett
(Hypersect)
Visual Development
Game Developers Conference 2026
How We Draw a 3D Sprite World: The Stylized Art of 'Never's End'
by Ryan Juckett
(Hypersect)
Visual Development
Game Developers Conference 2026
Illuminating Roco's Legacy: Scalable Global Illumination from Theory to ...
by Sheng Feng
(MoreFun Studios, Tencent Games)
Visual Development
Game Developers Conference 2026
Illuminating Roco's Legacy: Scalable Global Illumination from Theory to ...
by Sheng Feng
(MoreFun Studios, Tencent Games)
Visual Development
Game Developers Conference 2026
Implementing a Built-In Multiplayer UGC Experience in 'Genshin Impact'
by Xin Ning
(miHoYo)
Game & Production Technology
Game Developers Conference 2026
In the Era of AI, How Is Tencent Games' Technology Evolving and Innovating?
by Nathan Chen
(Tencent Games)
Luminaries Speaker Series
Game Developers Conference 2026
Indie Soapbox: Playing it Unsafe
by Ryan Ike
(Independent)
Independent Development
Game Developers Conference 2026
Influencing Fandom: Making Games That Market Themselves
by Emily Pitcher
(SonderingEmily)
Discovery & Marketing
Game Developers Conference 2026
Influencing Fandom: Making Games That Market Themselves
by Emily Pitcher
(SonderingEmily)
Discovery & Marketing
Game Developers Conference 2026
Inside Indie (Self) Publishing
by Rebekah Saltsman
(Finji)
Business Strategy
Game Developers Conference 2026
Invisible Cameras: Reimagining Cinematography in Real-Time Game Engines
by Adam Myhill
(Black Eye Technologies)
Narrative & Performance
Game Developers Conference 2026
It Takes a Village: Live at GDC Day 1
by Austin Wintory
(Independent)
Culture & Sustainability
Game Developers Conference 2026
It Takes a Village: Live at GDC Day 2
by Patrick Michalak
(Insomniac Games)
Culture & Sustainability
Game Developers Conference 2026
It Takes a Village: Live at GDC Day 3
by Samantha Beart
(Independent)
Culture & Sustainability
Game Developers Conference 2026
It's Not in the Writer's Manual: Q&A for New Writers
by Ashley Ruhl
(Broadsword Online Games)
Career
Game Developers Conference 2026
Juniors, Associates, Interns: Why They Matter and How to Support Them
by Natalie Checo
(Black Tabby Games/Sunset Visitor)
Career
Game Developers Conference 2026
Juniors, Associates, Interns: Why They Matter and How to Support Them
by Natalie Checo
(Black Tabby Games/Sunset Visitor)
Career
Game Developers Conference 2026
Kickflipping Without Bailing on Frame Rate: Graphics Optimization in 'To...
by Jon Moore
(Iron Galaxy Studios)
Visual Development
Game Developers Conference 2026
Kickflipping Without Bailing on Frame Rate: Graphics Optimization in 'To...
by Jon Moore
(Iron Galaxy Studios)
Visual Development
Game Developers Conference 2026
Killer Art Portfolio or Portfolio Killer Part 1: Advice from Industry Ar...
by Greg Foertsch
(Bit Reactor)
Career
Game Developers Conference 2026
Lasers, Mimic Masks, and Squid Battles: The Technology Evolution of 'I E...
by John Kolencheryl
(Schell Games)
Design
Game Developers Conference 2026
Lasers, Mimic Masks, and Squid Battles: The Technology Evolution of 'I E...
by John Kolencheryl
(Schell Games)
Design
Game Developers Conference 2026
Launching 'Phasmophobia' on Consoles (and Somehow Not F**king It Up)
by Asim Tanvir
(Kinetic Games)
Discovery & Marketing
Game Developers Conference 2026
Leaders Working at the Heart of the Team 2026
by Kate Edwards
(Geogrify/SetJetters)
Team Leadership
Game Developers Conference 2026
Leaders Working at the Heart of the Team 2026
by Kate Edwards
(Geogrify/SetJetters)
Team Leadership
Game Developers Conference 2026
Learning to Move: Physics-Based Enemy Locomotion in 'ARC Raiders'
by Martin Singh-Blom
(Embark Studios)
Visual Development
Game Developers Conference 2026
Lessons from Building UI/UX in '2XKO'
by Anran Li
(Riot Games)
Game & Production Technology
Game Developers Conference 2026
Lessons from Building UI/UX in '2XKO'
by Anran Li
(Riot Games)
Game & Production Technology
Game Developers Conference 2026
Lessons Learned in Running a Game the Hard Way: How Blizzard Revitalized...
by Aaron Keller
(Blizzard Entertainment)
Business Strategy
Game Developers Conference 2026
Level Up Your Game: Build Smarter, Scale Faster with Alibaba Cloud & Qwe...
by Alex Chen
(Alibaba Cloud)
Production
Game Developers Conference 2026
Leveling Up with Google Cloud: PlayStation's Global Migration to Spanner...
by Sailesh Krishnamurthy
(Google Cloud)
Game & Production Technology
Game Developers Conference 2026
Lightspeed Mocap LA: Creating a State-of-the-Art Mocap Studio from Scrat...
by Kristin Gallagher
(LightSpeed Studios)
Production
Game Developers Conference 2026
LiveOps Moneyball: 10 Monetization Trends Driving 1.5x Revenue Growth
by Stan Minasov
(AppMagic)
Product Management
Game Developers Conference 2026
Machine Learning Forum: Ask the Experts
by Alessandro Sestini
(Electronic Arts, SEED)
Game & Production Technology
Game Developers Conference 2026
Making Sure Your Game Finds an Audience: Lessons from 28 Years of Sucker...
by Chris Zimmerman
(Sucker Punch Productions)
Special Event
Game Developers Conference 2026
Marketing Department of One: Staying Sane While Spinning Way Too Many Pl...
by Celia Schilling
(Yacht Club Games)
Discovery & Marketing
Game Developers Conference 2026
Marketing is Art: Working with Your Team to Get What You Need
by Joe Tirado
(System Era Softworks/Latinos In Gaming)
Discovery & Marketing
Game Developers Conference 2026
Mastering Massive Worldbuilding: Production and Optimization of Ultra La...
by Wenya He
(Amazing Seasun Games)
Visual Development
Game Developers Conference 2026
Mastering Massive Worldbuilding: Production and Optimization of Ultra La...
by Wenya He
(Amazing Seasun Games)
Visual Development
Game Developers Conference 2026
Mastering Steam: Why Discovery is Hard and How to Break Through the Noise
by Ichiro Lambe
(Totally Human Media Corp)
Discovery & Marketing
Game Developers Conference 2026
Mastering Steam: Why Discovery is Hard and How to Break Through the Noise
by Ichiro Lambe
(Totally Human Media Corp)
Discovery & Marketing
Game Developers Conference 2026
Matchmaker as Code: A Constraint-Based Approach to Cross-Platform Multip...
by Albert Puertolas
(Gameloft)
Design
Game Developers Conference 2026
Mattel's Future of Play: How Iconic IP Scales Across Platforms in a Digi...
by Dean Takahashi
(GamesBeat)
Luminaries Speaker Series
Game Developers Conference 2026
Maximize Performance: Porting, Profiling, and 16KB Page Size Innovations...
by Val O'Donnell
(Google Play)
Game & Production Technology
Game Developers Conference 2026
Maximize Your Game's Potential on the App Store (Presented by Apple)
by Abhishek Radhakrishnan
(Apple)
Discovery & Marketing
Game Developers Conference 2026
Meaningful Reasons to Wander: Creating Open World Engagement in 'Ghost o...
by Ariadna Martinez
(Sucker Punch Productions)
Narrative & Performance
Game Developers Conference 2026
Micropolygon Rendering in 'Anvil'
by Lionel Berenguier
(UbiSoft)
Visual Development
Game Developers Conference 2026
Micropolygon Rendering in 'Anvil'
by Lionel Berenguier
(UbiSoft)
Visual Development
Game Developers Conference 2026
Mics in Spaces: The Importance of Field and Foley Recording
by Jeffrey Brice
(Independent)
Audio
Game Developers Conference 2026
Mics in Spaces: The Importance of Field and Foley Recording
by Jeffrey Brice
(Independent)
Audio
Game Developers Conference 2026
Mid+ Stage Career Development for Marginalized Game Devs: Surviving the ...
by Michael Jones
(Independent)
Culture & Sustainability
Game Developers Conference 2026
Mid+ Stage Career Development for Marginalized Game Devs: Surviving the ...
by Michael Jones
(Independent)
Culture & Sustainability
Game Developers Conference 2026
Modernizing the Rendering of 'Minecraft'
by A.J. Fairfield
(Mojang; Microsoft)
Visual Development
Game Developers Conference 2026
Modernizing the Rendering of 'Minecraft'
by A.J. Fairfield
(Mojang; Microsoft)
Visual Development
Game Developers Conference 2026
Monetization Systems That Work for Players and Studios
by Lee Ridout
(Sackbird Studios)
Product Management
Game Developers Conference 2026
Neural Graphics in Practice for Next-Gen Game Development (Presented by ...
by Sergio Alapont Granero
(Arm)
Game & Production Technology
Game Developers Conference 2026
No More Walled Gardens! D2C Playbook for Every Developer
by Michael Lewis
(OFC Ads)
Business Strategy
Game Developers Conference 2026
Nobody Reads Anything: How Narrative Can Communicate So Other Discipline...
by Mark Slutsky
(Compulsion Games)
Narrative & Performance
Game Developers Conference 2026
NSFW Games Variety Hour: Adult Games Microtalks
by Hot Pink
(HotPink Games)
Independent Development
Game Developers Conference 2026
NSFW Games Variety Hour: Adult Games Microtalks
by Hot Pink
(HotPink Games)
Independent Development
Game Developers Conference 2026
Nutrition, Not Calories: Findings from Oxford's 3-Million-Hour Study on ...
by Nick Ballou
(University of Oxford)
Culture & Sustainability
Game Developers Conference 2026
Nutrition, Not Calories: Findings from Oxford's 3-Million-Hour Study on ...
by Nick Ballou
(University of Oxford)
Culture & Sustainability
Game Developers Conference 2026
Optimizing a Large, Time-Critical Problem: Occlusion Culling at 'Roblox'
by Earl Hammon
(Roblox)
Visual Development
Game Developers Conference 2026
Outsourcing Without the Overhead: Practical Tips for Smarter Collaboration
by Mathieu Lavoie
(Side)
Team Leadership
Game Developers Conference 2026
Overcoming Impostor Syndrome: A Microtalks Strategy Guide
by Ryan Ike
(Independent)
Culture & Sustainability
Game Developers Conference 2026
Overcoming Impostor Syndrome: A Microtalks Strategy Guide
by Ryan Ike
(Independent)
Culture & Sustainability
Game Developers Conference 2026
Page to Booth: Table-Reading and Performance Recording Live Demo
by Alexa Ray Corriea
(Gearbox)
Narrative & Performance
Game Developers Conference 2026
Page to Booth: Table-Reading and Performance Recording Live Demo
by Alexa Ray Corriea
(Gearbox)
Narrative & Performance
Game Developers Conference 2026
Performance and Direction Deep Dive
by Tom Keegan
(Independent)
Narrative & Performance
Game Developers Conference 2026
Performance Capture in the Trenches: 'Battlefield 6' Cinematics
by Pasha Sol
(Electronic Arts)
Team Leadership
Game Developers Conference 2026
Performance Tuning and Upscaling for Mobile Development in Unity (Presen...
by John French
(Arm)
Game & Production Technology
Game Developers Conference 2026
Performance Tuning for Unreal Engine Mobile Development (Presented by Arm)
by Arvind Neelakantan
(Epic Games)
Game & Production Technology
Game Developers Conference 2026
Play Beyond the Game: How Cross-Sector Marketers Are Driving Growth and ...
by Brenda Cruz
(AEG World Wide)
Luminaries Speaker Series
Game Developers Conference 2026
Player Hearing Safety: Accessibility's Close Cousin
by Brian Schmidt
(Brian Schmidt Studios, LLC)
Culture & Sustainability
Game Developers Conference 2026
Player Trust as the Foundation of Retention, Engagement, and Long-Term S...
by Jorge Chaparro
(Gameloft)
Culture & Sustainability
Game Developers Conference 2026
Player-Value First: Doubling a Seven-Year-Old Live Game
by Jan Richter
(Sixteen Tons Entertainment)
Product Management
Game Developers Conference 2026
Playtesting Process for Ultra Small Teams
by Brian Cronin
(Chugga Chugga LLC)
Design
Game Developers Conference 2026
Playtesting Process for Ultra Small Teams
by Brian Cronin
(Chugga Chugga LLC)
Design
Game Developers Conference 2026
Praise the Architect and Pass the Ammunition: Health & Damage in 'The Ou...
by Robert Donovan
(Obsidian Entertainment)
Design
Game Developers Conference 2026
Praise the Architect and Pass the Ammunition: Health & Damage in 'The Ou...
by Robert Donovan
(Obsidian Entertainment)
Design
Game Developers Conference 2026
Preservation Is Profit: How Retro Games Unlock Long-Term Revenue
by Marcin Paczynski
(GOG)
Business Strategy
Game Developers Conference 2026
Preservation Is Profit: How Retro Games Unlock Long-Term Revenue
by Marcin Paczynski
(GOG)
Business Strategy
Game Developers Conference 2026
Press Startup: How to Raise Serious Funds, Ship Killer Products and Buil...
by Paul Kilduff-Taylor
(Mode 7)
Business Strategy
Game Developers Conference 2026
Production Workshop Part 1: Conception to Alpha
by Fleur Marty
(Gearbox)
Production
Game Developers Conference 2026
Production Workshop Part 2: Alpha to Launch
by Fleur Marty
(Gearbox)
Production
Game Developers Conference 2026
Publishing Realities: Funding, Discoverability, and What Success Really ...
by Ben Kvalo
(Midwest Games)
Business Strategy
Game Developers Conference 2026
Punching Across the Room in 'Batman: Arkham Shadow'
by Ryan Darcey
(Camouflaj | Meta)
Design
Game Developers Conference 2026
Punching Across the Room in 'Batman: Arkham Shadow'
by Ryan Darcey
(Camouflaj | Meta)
Design
Game Developers Conference 2026
Putting the "Friends" in Friendslop: The Story of 'PEAK'
by Nick Kaman
(Aggro Crab)
Independent Development
Game Developers Conference 2026
QA is Your Strongest Design Ally
by Carey Littlefield
(Blizzard Entertainment)
Team Leadership
Game Developers Conference 2026
Rating the Future: Evolving Content Standards Across UGC Games
by Hannah Gallagher
(Meta)
Discovery & Marketing
Game Developers Conference 2026
Recent Bets & Outcomes from Supercell's 'Clash Royale'
by James Back
(Supercell)
Product Management
Game Developers Conference 2026
Refreshing the Core Mechanics Fun After 1 Year of LiveOps in 'Infinity N...
by PR Peng
(Infold Games (Papergames))
Product Management
Game Developers Conference 2026
Reinforcement Learning in 'FC26': Shipping Human-Like Goalkeepers with a...
by Alessandro Sestini
(Electronic Arts, SEED)
Game & Production Technology
Game Developers Conference 2026
Reinforcement Learning in 'FC26': Shipping Human-Like Goalkeepers with a...
by Alessandro Sestini
(Electronic Arts, SEED)
Game & Production Technology
Game Developers Conference 2026
Remaster, Reboot, Reinvent: Case Studies in 'Wizardry' IP Revival
by Hiroaki Murao
(Drecom Co., Ltd.)
Business Strategy
Game Developers Conference 2026
Remaster, Reboot, Reinvent: Case Studies in 'Wizardry' IP Revival
by Hiroaki Murao
(Drecom Co., Ltd.)
Business Strategy
Game Developers Conference 2026
Rip & Tear: Breaking Down the Renderingof'DOOM: The Dark Ages'
by Philip Hammer
(id Software)
Visual Development
Game Developers Conference 2026
Rip & Tear: Breaking Down the Renderingof'DOOM: The Dark Ages'
by Philip Hammer
(id Software)
Visual Development
Game Developers Conference 2026
Rules of the Game 2026: Revealing Techniques from Resourceful Designers
by Richard Rouse III
(FarBridge)
Design
Game Developers Conference 2026
Rules of the Game 2026: Revealing Techniques from Resourceful Designers
by Richard Rouse III
(FarBridge)
Design
Game Developers Conference 2026
Secrets of the Tabletop Games Industry
by Bryan Bornmueller
(Asmodee)
Design
Game Developers Conference 2026
Secrets of the Tabletop Games Industry
by Bryan Bornmueller
(Asmodee)
Design
Game Developers Conference 2026
Secrets to Hiring an Orchestra for Your Game
by Mike Ladouceur
Audio
Game Developers Conference 2026
Secrets to Hiring an Orchestra for Your Game
by Mike Ladouceur
Audio
Game Developers Conference 2026
Shader Like a Painter: Building Character Shaders with an Artistic Appro...
by Rosy (Rong) Fu
(Naughty Dog)
Visual Development
Game Developers Conference 2026
Shader Like a Painter: Building Character Shaders with an Artistic Appro...
by Rosy (Rong) Fu
(Naughty Dog)
Visual Development
Game Developers Conference 2026
Shaders 501: Compute for Tech Artists
by Matt Oztalay
(Epic Games)
Visual Development
Game Developers Conference 2026
Short Form Futures: How AI Turned MMO Players into TikTok Creators
by Chang Liu
(NetEase)
Product Management
Game Developers Conference 2026
Signature Sounds: Crafting a Cohesive Musical Identity Across Games
by Edouard Brenneisen
(EB Music LLC)
Audio
Game Developers Conference 2026
Six Figures in 30 Days: How We Turned a Funding Crisis into a Kickstarte...
by Niina Fujioka
(Playable Worlds, Inc.)
Business Strategy
Game Developers Conference 2026
Soft Skills for Devs of All Disciplines
by Camille Kay
(Epic Games)
Visual Development
Game Developers Conference 2026
SoftMax: Neural Simulation of Skeletal Physics
by Xin Qiao
(LIGHTSPEED STUDIOS)
Game & Production Technology
Game Developers Conference 2026
Spectrogram Spectacular!: The Art and Science of Dialogue Editing with S...
by Katherine Tole
(Plant Based Audio)
Audio
Game Developers Conference 2026
Spreadsheets Microtalks
by Guillaume Pierre
(Magic Fuel Games/Playstack)
Game & Production Technology
Game Developers Conference 2026
Spreadsheets Microtalks
by Guillaume Pierre
(Magic Fuel Games/Playstack)
Game & Production Technology
Game Developers Conference 2026
State of Level Design 2026
by Dan Qiao
(Obsidian Entertainment)
Design
Game Developers Conference 2026
Staying Ahead of the Game: The Power of Early Access to Emerging Technol...
by Adam Creighton
(Enduring Games)
Game & Production Technology
Game Developers Conference 2026
Steam Annual Update: The Latest on Steam in 2026
by Kaci Aitchison Boyle
(Valve)
Business Strategy
Game Developers Conference 2026
Stop, Collaborate, and Listen: How to be an Actor's Favorite Director
by Phillipe Bosher
(Independent)
Narrative & Performance
Game Developers Conference 2026
Stories from the Original Game Art Scene
by Joe Mirabello
(Terrible Posture Games, Inc.)
Visual Development
Game Developers Conference 2026
Storytelling Basics for Everyone
by Evan Skolnick
(Independent)
Team Leadership
Game Developers Conference 2026
Supporting Junior Talent and Why the Industry Needs Them
by Alexa Ray Corriea
(Gearbox)
Culture & Sustainability
Game Developers Conference 2026
Supporting Junior Talent and Why the Industry Needs Them
by Alexa Ray Corriea
(Gearbox)
Culture & Sustainability
Game Developers Conference 2026
Supporting the Party: Five Ways to Help Others Move Forward
by Benjamin Carcich
(Building Better Games)
Team Leadership
Game Developers Conference 2026
Supporting Thousands of NPCs in 'Kingdom Come: Deliverance' & 'Kingdom C...
by Petr Smrcek
(Warhorse Studios)
Game & Production Technology
Game Developers Conference 2026
Supporting Thousands of NPCs in 'Kingdom Come: Deliverance' & 'Kingdom C...
by Petr Smrcek
(Warhorse Studios)
Game & Production Technology
Game Developers Conference 2026
Surprise and Delight as Social Infrastructure
by Nathan Sawatzky
(Thriving in Games Group Inc)
Culture & Sustainability
Game Developers Conference 2026
Sustaining Revenue in Single-Player Games with a Lean GaaS Strategy: Wha...
by Michael Schade
(ROCKFISH Games GmbH)
Product Management
Game Developers Conference 2026
Teaching Games with Games X: Artificial Intelligence
by Gillian Smith
(Worcester Polytechnic Institute)
Educators
Game Developers Conference 2026
Teaching Games with Games X: Artificial Intelligence
by Gillian Smith
(Worcester Polytechnic Institute)
Educators
Game Developers Conference 2026
Teaching While Gamedev
by Tyler Coleman
(Ludo Systems Inc.)
Educators
Game Developers Conference 2026
Teaching While Gamedev
by Tyler Coleman
(Ludo Systems Inc.)
Educators
Game Developers Conference 2026
Tech Art Panel Discussion
by Camille Kay
(Epic Games)
Game & Production Technology
Game Developers Conference 2026
Test Automation Is an Essential Investment for All
by Andrew Fray
(Automated AF)
Game & Production Technology
Game Developers Conference 2026
The Acoustics of 'Battlefield 6'
by Goncalo Tavares
(EA DICE)
Audio
Game Developers Conference 2026
The Algorithm Broke Entertainment: Why Hollywood and Games Are Losing Ge...
by Sharon Tal Yguado
(Astrid Entertainment)
Luminaries Speaker Series
Game Developers Conference 2026
The Art & Science of Evergreen Games: Running Live Services That Last (P...
by Eva Ryott
(King)
Game & Production Technology
Game Developers Conference 2026
The Art of the Pitch: How to Actually Land a Job
by Austin Wintory
(Independent)
Career
Game Developers Conference 2026
The Attention Equation: How Gaming Wins Consumer Focus and What Comes Next
by Kabir Ahuja
(McKinsey & Co.)
Luminaries Speaker Series
Game Developers Conference 2026
The Black Designers' Dilemma
by Evan Narcisse
(Brass Lion Entertainment)
Culture & Sustainability
Game Developers Conference 2026
The Data Driven Advantage: Optimizing VR Games with Analytics (Presented...
by Chong Ahn
(Meta)
Business Strategy
Game Developers Conference 2026
The Dialogue Design Panel: A Role with a Million Names
by Charles Pateman
(Independent)
Audio
Game Developers Conference 2026
The Digital Red Pen: From Draft to Edit to Triage
by Diandra Anne Lasrado
(iwot games)
Narrative & Performance
Game Developers Conference 2026
The Digital Red Pen: From Draft to Edit to Triage
by Diandra Anne Lasrado
(iwot games)
Narrative & Performance
Game Developers Conference 2026
The Dynamic Weather Systems of 'Borderlands 4': How They Can Apply to Ga...
by Brian McNett
(Gearbox Software)
Visual Development
Game Developers Conference 2026
The Evolution of Real-Time Global Illumination in 'Love and Deepspace' (...
by Tianlong Ruan
(Infold Games)
Game & Production Technology
Game Developers Conference 2026
The Future of Artists: Fireside Chat with Michael Koperwas
by Andrew Maximov
(ImagineMore.Art)
Visual Development
Game Developers Conference 2026
The Future of Fair Play: What AI Means for Multiplayer Games Over the Ne...
by Andrew Hogan
(Intorqa)
Design
Game Developers Conference 2026
The Future of Game Knowledge: Search Less. Ship More.
by Roxane Zaim
(Ubisoft)
Production
Game Developers Conference 2026
The Future of Playable Worlds with Google DeepMind (Presented by Google ...
by Alexandre Moufarek
(Google DeepMind)
Game & Production Technology
Game Developers Conference 2026
The Future of Video Games is Play (Presented by Amazon Web Services)
by Chris Melissinos
(AWS)
Game & Production Technology
Game Developers Conference 2026
The Goldilocks Principle: Right-Sizing Process for Growing Teams
by Ella Vance
(The New York Times)
Team Leadership
Game Developers Conference 2026
The Goose that Laid the Golden Egg: What to Do if You Have a Hit Game
by Chris Zukowski
(Howtomarketagame.com)
Discovery & Marketing
Game Developers Conference 2026
The Invisible Layer: Redesigning Communication and Navigation in 'Candy ...
by Liza Dobrovoljc
(King)
Product Management
Game Developers Conference 2026
The Modular and Expressive World Art of 'Keeper'
by Nick Maksim
(Double Fine Productions)
Visual Development
Game Developers Conference 2026
The Monetization Paradox: How Doing the Opposite of What's Expected Drov...
by Naama Frenkel
(SciPlay)
Product Management
Game Developers Conference 2026
The Monetization Paradox: How Doing the Opposite of What's Expected Drov...
by Naama Frenkel
(SciPlay)
Product Management
Game Developers Conference 2026
The Next Growth Market: Health, Learning, and Transformation
by Noah Falstein
(The Inspiracy)
Business Strategy
Game Developers Conference 2026
The Next Wave of Game Development Is Small, Agile, Social, and Live
by Justin Sousa
(Roblox)
Luminaries Speaker Series
Game Developers Conference 2026
The Player-Centric Engine: CRM's Role in Enabling Cross-Functional Growt...
by Salome Gozalishvili
(King)
Discovery & Marketing
Game Developers Conference 2026
The Power of Authenticity: Audio Challenges and Successes in 'Civilizati...
by Dmytro Nebesh
(Firaxis Games)
Audio
Game Developers Conference 2026
The Power of Partnership: How EA SPORTS and Amazon Are Elevating the Spo...
by Ashley Holinger
(AWS)
Discovery & Marketing
Game Developers Conference 2026
The Process Process: Empower Your Team to Do Their Best Work
by Jonathan Rodgers
(Playstudios)
Production
Game Developers Conference 2026
The Process Process: Empower Your Team to Do Their Best Work
by Jonathan Rodgers
(Playstudios)
Production
Game Developers Conference 2026
The Rise of Independent Game Journalism
by Dean Takahashi
(GamesBeat)
Business Strategy
Game Developers Conference 2026
The Scalable Game Asset-Assisted Production Pipeline of 'Honor of Kings'
by Zhipeng Tan
(Tencent Games)
Visual Development
Game Developers Conference 2026
The Scalable Game Asset-Assisted Production Pipeline of 'Honor of Kings'
by Zhipeng Tan
(Tencent Games)
Visual Development
Game Developers Conference 2026
The State of AI-Native Games
by Eleanor Todd
(Fablegate)
Business Strategy
Game Developers Conference 2026
The State of Mental Health in the Games Industry
by Kelli Dunlap
(Take This, Inc.)
Culture & Sustainability
Game Developers Conference 2026
The State of PC and Console Games in 2026
by Ben Porter
(Newzoo)
Business Strategy
Game Developers Conference 2026
The State of PC and Console Games in 2026
by Ben Porter
(Newzoo)
Business Strategy
Game Developers Conference 2026
The State of the VR Ecosystem: Building a Sustainable Future (Presented ...
by Chris Pruett
(Meta)
Game & Production Technology
Game Developers Conference 2026
The Tension: Designing for Discomfort in 'Wanderstop'
by Steven Margolin
(Ivy Road)
Design
Game Developers Conference 2026
The Tension: Designing for Discomfort in 'Wanderstop'
by Steven Margolin
(Ivy Road)
Design
Game Developers Conference 2026
The Toxicity Tax: Why the Future of Trust and Safety is Leadership Led
by Rachel Kowert
(University of Cambridge)
Culture & Sustainability
Game Developers Conference 2026
The Universal Language of Monsters: Designing Creature Vocals in 'Diablo...
by Todd Castillo
(Blizzard Entertainment)
Audio
Game Developers Conference 2026
The Year in Live Service Games: 2026 Edition
by Steve Meretzky
(PeopleFun)
Product Management
Game Developers Conference 2026
Tuning Your Unreal Engine 5 Game for Mobile Deployment (Presented by Epi...
by Paul Georges
(Epic Games)
Game & Production Technology
Game Developers Conference 2026
Turning a "Dead" Genre into a Breakout Hit: The Story Behind 'Dispatch'
by Nick Herman
(AdHoc Studio)
Narrative & Performance
Game Developers Conference 2026
Turning Conversation into Gameplay: Lessons from 'Courtroom Chaos' with ...
by Sergey Rudenko
(AWS)
Production
Game Developers Conference 2026
Turning Noise into Insight: Data Sifting and Sentiment Analysis for Live...
by Oscar Clark
(Arcanix)
Business Strategy
Game Developers Conference 2026
Using Telemetry (the Right Way) is a Game-Changer for Game Tools
by David Lightbown
(Ubisoft)
Game & Production Technology
Game Developers Conference 2026
UX Mobile Porting Challenges in 'Prince of Persia: The Lost Crown' Case ...
by Alexis Denance
(Ubisoft Da Nang)
Design
Game Developers Conference 2026
UX Mobile Porting Challenges in 'Prince of Persia: The Lost Crown' Case ...
by Alexis Denance
(Ubisoft Da Nang)
Design
Game Developers Conference 2026
Veterans Q&A for New Writers and Narrative Designers
by Alexa Ray Corriea
(Gearbox)
Audio
Game Developers Conference 2026
VR 201: Essential Tools to Power Your Quest Development (Presented by Meta)
by Kirk Barker
(Meta)
Game & Production Technology
Game Developers Conference 2026
VR 401: Accelerating Quest Development with Agentic Workflows (Presented...
by Dilmer Valecillos
(Meta)
Game & Production Technology
Game Developers Conference 2026
VR LiveOps: Sustaining Player Engagement & Monetization (Presented by Meta)
by Patricia Wayne
(Meta)
Business Strategy
Game Developers Conference 2026
VR Performance Fundamentals for Quest 3/3S (Presented by Meta)
by David Borel
(Meta)
Game & Production Technology
Game Developers Conference 2026
We Built the Wrong Games First: Failing Forward to 'UG', VR's Fastest-Gr...
by Spencer Cook
(Continuum)
Business Strategy
Game Developers Conference 2026
Welcome Back: Updating the Returning Player Experience in 'Diablo Immortal'
by Nicole Maiorano
(Blizzard Entertainment)
Product Management
Game Developers Conference 2026
What I've Seen in Over 600 VR Launches: What to Do, What to Avoid, and W...
by Richard Duck
(Meta)
Discovery & Marketing
Game Developers Conference 2026
What's New in Game History: 2026
by Laine Nooney
(New York University)
Culture & Sustainability
Game Developers Conference 2026
When East Meets Western: Art Direction of 'Ghost of Ytei'
by Joanna Wang
(SuckerPunch Productions)
Visual Development
Game Developers Conference 2026
WHEN YOUR AAA GAME ISN'T FUN: The ARC Raiders Story of Starting Over wit...
by Caio Braga
(Embark Studios)
Team Leadership
Game Developers Conference 2026
Why Good Games Fail: The Startup Audit Every Studio Needs
by Lucien Parsons
(OpsCat)
Business Strategy
Game Developers Conference 2026
Why Good Games Fail: The Startup Audit Every Studio Needs
by Lucien Parsons
(OpsCat)
Business Strategy
Game Developers Conference 2026
Why We Still Believe: A Conversation with Amir Satvat (Presented by Comm...
by Chris Melissinos
(AWS)
Special Event
Game Developers Conference 2026
Worst.Game.Ever. Fixing Diabetes Management with a Video Game
by Sam Glassenberg
(Level Ex)
Culture & Sustainability
Game Developers Conference 2026
Writing Games for a Distracted, Polarized, Media-Illiterate World
by Alexa Ray Corriea
(Gearbox)
Narrative & Performance
Game Developers Conference 2026
Writing Games for a Distracted, Polarized, Media-Illiterate World
by Alexa Ray Corriea
(Gearbox)
Narrative & Performance
Game Developers Conference 2026
You Are Not a Lawyer: 20 Legal Hacks You Would Know If You Were
by Ryan Black
(DLA Piper (Canada) LLP)
Business Strategy
Game Developers Conference 2026
You Owe It to Your Players: Creating Value with Effective Monetization i...
by Lukas Offerhaus
(InnoGames GmbH)
Product Management
Game Developers Conference 2026
You Owe It to Your Players: Creating Value with Effective Monetization i...
by Lukas Offerhaus
(InnoGames GmbH)
Product Management
Game Developers Conference 2026
You're the Controller: Creating Intuitive VR Handtracking Interactions
by Celine Tricart
(COVEN)
Design
Game Developers Conference 2026
Your Steam Page Needs a Soul: How to Get Your Game's Magic Across on Steam
by Thomas Reisenegger
(Future Friends Games)
Discovery & Marketing
Game Developers Conference 2026
Your Steam Page Needs a Soul: How to Get Your Game's Magic Across on Steam
by Thomas Reisenegger
(Future Friends Games)
Discovery & Marketing
Game Developers Conference 2026
Zenith: Diffusion Model-Driven Map Generation
by Zhen Zhai
(Blizzard Entertainment)
Visual Development